Do two non-SLI GPUs make sense?

RyderS

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Dec 30, 2013
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Hello

I have a basic question... do two GPUs take on individual graphics load, when driving the monitors connected to them?

In other words, if I have two monitors on a low performance card, and then a high performance card with its' own monitors.... should I expect that each card is doing the best it can, for each set of monitors... and that my frame-rates on one pair, would be dramatically better than the other pair?

I'm just not sure how load sharing works with a non SLI configuration.

(GTX 260 and GTX 560 Ti, if that makes a difference)

Thank you for your kind help.

R
 

Dblkk

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The only reason to use two different graphics cards, is for workstation class setups. Where one could use physics, and the other would use amd's open gl. For gaming or anything like that, only one gpu can be used at a time. If you use multiple screens plugged into multiple gpu's, you wouldnt get your game on all your screens. If you use one gpu with multple screens plugged into it, then you can choose to run all screens as one big screen
 

RyderS

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Thanks Dblkk,

That's interesting info, but not sure it addresses the basic issue.

If I were to play 4 different games on 4 different monitors... 2 connected to the strong card, and 2 connected to the weak card... does each card separate the work, based on which monitor is connected to it?

This question does not pertain to running a single app across 4 monitors.

Thank you for your kind help.

R
 

RyderS

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This is an interesting observation...

So, in this particular case, what can be said?

If Two monitors are connected to the hot game card, and to different monitors are connected to the OpenGL workstation card... would applications, run on these respective sets of monitors... run differently such that some applications, like Maya, that can use the workstation card better... and others... like game engines... run better on the monitors connected to the game card?