jtledoux :
Thanks for your response Pinhedd. I was actually kind of fooled by the Dolby digital headsets, didn't even think that games wouldn't support it.
I do have an integrated 7.1 sound card on my Asus Maximus VII Hero motherboard with the latest SupremeFX. And the Logitech headset above has both USB and analog plugs, so I am assuming that would be what I should look for.
One thing I do not understand is how can 5.1 or 7.1 audio be transmitted through 1 plug? I would have thought 7.1 audio had to be transmitted through all the colored plugs on the back.
Ahem. Okay, this is about to get complicated.
I wrote above about Dolby Digital, AKA AC3. This is a proprietary and very common method of encoding 6 or 8 digital channels (Front-Left, Center, Front-Right, Side-Left, Side-Right, Rear-Left, Rear-Right, and Low-Frequency-Effect) into one digital bitstream. Most prerecorded multichannel audio sources will use a variation of Dolby Digital or its competitor Digital Theater Sound (DTS). This is the defacto method of storing audio tracks for DVDs and BluRays. An AC3/DTS bitstream is also required to transport 6 or 8 channel audio over an
optical medium using the S/PDIF interface as S/PDIF does not support more than two discrete uncompressed channels (it is limited to stereo). HDMI does not have this same limitation, and can transport 8 channels of uncompressed audio.
A software or hardware decoder is required to decode the AC/DTS bitstream back into its component PCM audio channels that will be sent to the digital to analogue converter. Some headsets (such as the Sharkoon X-Tactic Digital) come with an optional decoder which has an optical input. This allows these headsets to work with most game consoles that use optical S/PDIF as an audio transport medium.
That about covers Dolby
Digital. What I did not mention is Dolby
Surround AKA Dolby Pro Logic.
Dolby Pro Logic / Dolby Surround is a non-discrete analogue encoding method that encodes four or more surround channels into two stereo channels. A Dolby Pro Logic / Dolby Surround decoder can separate the analogue stereo channels back into the component analogue surround channels. Dolby Surround is not a perfect technology. It is lossy and due to the non-discrete nature it does suffer from channel cross-talk (audio components from one channel may overlap into another channel). However, unlike Doby Digital which requires a compliant decoder to work at all, the encoded Dolby Surround stereo signals will still work on a non-compliant stereo device (albeit strangely). A Dolby Surround compliant decoder is only needed to decode the surround channels. Dolby Surround is popular on broadcast television where the receiver may or may not be capable of handling Dolby Digital.
In summary, the Logitech gaming software takes six discrete PCM surround channels and encodes them into two PCM stereo channels (left and right). These channels are then pumped out in stereo through the audio DAC as they normally would. The Dolby Surround decoder in the headset detects the matrix encoding and attempts to separate the encoded surround channels from the analogue stream.
Dolby Pro Logic is more lossy than Dolby Digital, and both are inferior to good old fashioned discrete surround, but you may not be able to tell the difference.