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Is random fps drops normal?

Last response: in Video Games
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June 19, 2014 6:46:48 PM

I'm just curious to know if random fps drops in games is normal. I tweaked settings in Blood Dragon so that I achieved consistent 60fps with my resolution set to 1080p. I played the entire campaign with no drop in frame rate until the very last mission. It dropped to 20fps for the duration of a battle and did not go back up until a long while after the action was over. I just wasnt expecting such a drop since the battle didn't seem that intensive. I would expect 40fps minimum with the way it ran prior.

When I play Skyrim I also have a consistent 60fps (except in towns it drops to 40-50 sometimes, but never for long), but whenever text appears on screen or the game autosaves the fps dips for just a second. I'm guessing this is what is called a microstutter, but man is it annoying.

I'm still a bit new to diagnosing a lot of these small performance hits. It's also not a huge deal. I'm really just trying to understand my situation, so I can have realistic expectations when gaming.

I'm running both games at ultra settings with AA off and vsync (if applicable) on. I think blood dragon gives an option for 1 frame or 2 frames. I've got it set to 1.

This is my system.

3570k stock speeds
8GB Ram @ 1600
GTX 760 Superclocked
600W PSU
Windows 8.1

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June 19, 2014 6:55:57 PM

In Skyrim that's normal. You may be able to get rid of it by disabling auto-saving, but it's caused by Skyrim's old engine being unable to manage resources effectively.

Not sure about Blood Dragon. I've played FC3, and the performance seems more consistent than that.
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June 19, 2014 8:25:34 PM

Yes FC3 blood dragon does have FPS drops on Nvidia. The game engine used is optimized more for AMD but even using AMD cards it still drops sometimes
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