Building rendering machine: single intel i7 4770k VS two servers (nodes) i3 4150

Stamster

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Jul 3, 2014
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First of all, i'd like to note that I already own an intel dual core E6500 which I will probably use alongside either the i7 or the two i3 cpu's. In the case of the i7 one the dual core will be utilized as the node renderer and in the case of the i3 cpu's, I'm planning to use one i3 in my main system. Also, the program I use for 3d work is 3dsmax 2013 (64 bit) and for the render farm management Autodesk's free software: Backburner. I primarily do simple animations without extremely complex, many-polygon objects combining CGI with real life footage. However, I tend to turn Final gather option on as well as caustics and raytrace mapping. My budget is quite low (around 600€ -650€), if a single i7 4770k is faster than the i3 ones though, I thing nothing of spending a bit more money in it! Just to be as precise as possible, each node PC will include pretty low-end parts apart form the intel core i3 4150: a Gigabyte H81M-DS2 (1150/H81/DDR3) motherboard
Transcend 2GB DDR3-1333 Ram Dimm ram
Zalman Cpu Cooler CNPS10X Optima (2011) cpu cooler
Western Digital 80 GB HDD
Corsair Builder Series CX 430W (CP-9020046-EU) PSU so that they are compatible with the minimum system requirements as of the Autodesk's website. I am really concerned about the rendering time, because it has taken my Dual Core E6500 48 hours of computational work, running @ 100% continuously, to render 200 1080p frames!! :pt1cable: I had, however, set Final Gather at 'High', turned Caustics for 3 objects on and used Ratrace for reflection map in other 3 objects as well.


Any answer is much appreciated! Thanks in advance! :)