Can't decide between 60hz Monitor or 120+hz Monitor

jaycalli

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Jul 11, 2014
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I kinda doubt that I would notice a big change, but if I want to upgrade at some point in the future, then wouldn't it be better to just go ahead and get a high grade monitor now? Any suggestions?
Looking for something that doesn't necessarily have to have 1ms response time but I definitely don't want input lag > 16ms

I read that if your FPS > monitor's hz then it could cause "screen tearing" which doesn't sound fun.

Here's my build that I plan to acquire: http://pcpartpicker.com/p/VsLcGX

I plan to get another Radeon r9 280 GAMING gpu if I like this one. Not OC'ing (caz I can't with this cpu but it doesn't matter much I guess).

Appreciate any input given! :)
 
Solution
If you're like me and like good aim for playing games like CS:GO and have an optical mouse like a deathadder, than go for it!

If screen tearing is an issue, then use something like RivaTuner or another program to limit the FPS to 120,119,121, or what ever works.

shadow32

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Aug 8, 2013
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If you're like me and like good aim for playing games like CS:GO and have an optical mouse like a deathadder, than go for it!

If screen tearing is an issue, then use something like RivaTuner or another program to limit the FPS to 120,119,121, or what ever works.
 
Solution

jaycalli

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Jul 11, 2014
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I was looking at that one earlier, definitely considering it but I would really like to find a medium between gaming performance and visuals.

I was also considering getting an IPS or VA monitor but of course (I suppose to be expected) there aren't any high hz IPS or VA's out there with low response time and input lag. Only ones I could find were Overlord X270OC (too phishy), and Eizo Foris FS2333 (only 60hz). But I heard the latter is very good still.
I was really hoping I could find a happy medium between performance and picture/color quality but it turns out we just aren't there technologically yet, huh?

 


A couple notes about possible misinformation you have gathered.

Response times are not about latency. Response times are about how long it takes a pixel to change color from start to finish. Latency is how long it takes between a signal being sent to the monitor, and how long it takes the monitor to respond to that information. Response times affect ghosting and trailing colors behind moving objects. It also will cause the color to be the wrong color when viewed the image on the screen is changing a lot from moving. This is because it can take a longer time to change color than the image is seen on the screen. The killer is the 5ms response times can be as much as 30ms in the worst case scenarios, which is much longer than a frame lasts.

For gaming purposes, a low response time is important for color accuracy under motion. And high refresh rates make games feel a lot more responsive.

Also, higher refresh rates do not cause tearing. They reduce the amount of time a tear is seen, or how many tears you see at once. Not the other way around. As a result of refreshing faster, tears either get removed sooner, due to a refresh happening before a new image is sent to the screen, removing the tear all together, or a new refresh happens before additional tears are shown. With v-sync on, neither refresh causes tearing, but you get less jutter due to having addition frame time lengths, making a missed frame not have to wait as long to show.

Also, about the FPS > hz causing tearing. Tearing happens regardless of your FPS. If V-sync is off, every new frame causes a tear, with only the rare exceptions of when they just happen to land during vertical blanking mode. You get the same amount of tears at 60hz as you get at 120hz. The only difference is how fast they are removed, or how many are shown, which may affect how big of an offset those tears show (the offset of the images are less at higher FPS).

Simply put. Higher hz and lower response times are very nice for gaming.