which part make bottleneck?

Andre Chrisyudha

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So I got a PC spec like this :

Core i3 4130
Radeon HD7790 Dual-X 1GB VRAM GDDR5
1 Stick 4GB RAM 1600Mhz
1TB Caviar Blue WD HDD

1.) When i'm playing games, sometimes the games freeze for 1 sec then run again, this case is very common seen when new texture are loaded for example new character coming or such.

2.) Also when i see many texture loaded in game (like in town or such) the FPS drop is really significant (like from 100 fps (indoor) became 40 (in town) this is example from fable 3).

so which part do the bottlenecking? 1 stick RAM, the processor, the hardisk drive or the only 1gb of VRAM GPU?

really appreciate for any of your answer
 
Solution
It seems like a pure GPU bottleneck. That GPU should be able to run BF4 at medium though. The CPU may be hurting a bit in multi-player because multi-player BF4 really loves 4 cores.

Andre Chrisyudha

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recently i'm playing GTA IV, when indoor i can get a stable & good FPS. but outdoor, when driving or do anything outdoor the FPS drop are significant.

you think this is because of the bottleneck?

also in Battlefield 4, i get a 1 sec freeze when a new texture loaded. after that the game is good, this issue became more frequent with a higher setting.
 

Andre Chrisyudha

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in battlefield 4 when i turn setting all to low, it seem no freezing issue. so this is a pure GPU bottleneck? not CPU, RAM or HDD ?



i play GTA IV at 1600x900 resolution & all setting to high, no night shadow, 16x anisoptropic. VOF, number of car etec set all to 15 .

mine is vary between 40-60 fps (using vsync from radeonpro, since gta IV v-sync capped at 55 fps) what kind of spec did you use to play gta?
 

Andre Chrisyudha

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I see then :| , so the main problem is the GPU itself. thanks for the answer ;)



oh man, if you said your 780 Ti + 4770k can't play GTA IV at steady 60 FPS then i can't complain about that with my spec then :p , hope GTA V not became a bad port game like IV.