Perhaps more disappointing are the issues with PC performance. We noted a lot of comments online about stutter and can confirm that this is an issue, even with powerful gaming hardware. It appears that streaming of assets is the major culprit as adjusting texture quality has much more of an effect than dialling back graphical presets. We'll go into depth on PC performance in the full Face-Off, coming soon, but first impressions are that while the stutter issue remains in effect on Nvidia hardware (with v-sync active, we see occasional frame-time dips from 16ms to 33ms to 50ms), it is much more of an issue with the AMD cards. Even going nuclear and throwing a top-end 290X at the problem didn't produce a satisfactory experience.
Perhaps more disappointing are the issues with PC performance. We noted a lot of comments online about stutter and can confirm that this is an issue, even with powerful gaming hardware. It appears that streaming of assets is the major culprit as adjusting texture quality has much more of an effect than dialling back graphical presets. We'll go into depth on PC performance in the full Face-Off, coming soon, but first impressions are that while the stutter issue remains in effect on Nvidia hardware (with v-sync active, we see occasional frame-time dips from 16ms to 33ms to 50ms), it is much more of an issue with the AMD cards. Even going nuclear and throwing a top-end 290X at the problem didn't produce a satisfactory experience.