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FPS drops on League of Legends

Tags:
  • FPS
  • Monitors
  • Gigabyte
  • Graphics
Last response: in Graphics & Displays
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July 27, 2014 6:58:39 PM

I bought a Gigabyte R9 270X 4GB OC edition i play LOL on a Acer 720p monitor. I have been have this insane FPS drop from around 50-40 fps but only with shadows on, with shadows off i get a constant 60. I'm thinking since my monitor is capped to 60 fps the GPU is bottle necking. Is there any one who knows how to fix or has the same problem?

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a b C Monitor
July 27, 2014 7:09:19 PM

Vsync will limit you to 60fps on any 60hz screen.

You can switch it off to get higher frame rates, but you will get a page tearing effect.

Games with larger scale battles and MMO style games tend to get cpu bottle necked more easy than other game types.

Just so you know a 4gigabyte card will not actually help in this case.
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July 27, 2014 7:34:05 PM

You need to disable VSYNC in a game of league and put your FPS limit to "UNCAPPED". Go into a custom bot game and mess with your settings. If that doesn't work, go into catalyst control center and disable VSYNC. Also, make sure you are running the game at the correct resolution. There is no reason a R9 270X would be bottlenecking on LoL, unless you have a horrible processor.

If your monitor has a FPS cap, I'd recommend ditching that asap. Your card has great potential.
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July 27, 2014 7:43:33 PM

Well i like V-sync on so there is no screen tearing but that could be an option. Plus my CPU is a FX-8120 OC to 3.8.
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July 27, 2014 7:50:58 PM

Broski said:
Well i like V-sync on so there is no screen tearing but that could be an option. Plus my CPU is a FX-8120 OC to 3.8.


Your build is similar to mine if you look at my signature. I get over 250fps on LoL. Your PC should be crushing that game on max everything with that build. Your monitor FPS cap is killing your build, you need a new monitor. It HAS to be the monitor. Your build can get over 60fps on BF4 on most maps on Ultra.
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a b C Monitor
July 27, 2014 7:55:03 PM

ALL monitors have a frame rate limit.

Even if you get 250fps on LoL your screen will not display 250 frames per second. Top end LCD's can do 144 refreshes a second and the majority of screens still do only 60.

Rendering frames your screen can not actually display does nothing to help you. Vsync DOES has a slight input lag issue so some users run with it off(even then capping the frame rates to avoid un-needed video card load may still be a good idea.).
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Best solution

July 27, 2014 7:57:10 PM

nukemaster said:
ALL monitors have a frame rate limit.

Even if you get 250fps on LoL your screen will not display 250 frames per second. Top end LCD's can do 144 refreshes a second and the majority of screens still do only 60.

Rendering frames your screen can not actually display does nothing to help you. Vsync DOES has a slight input lag issue so some users run with it off(even then capping the frame rates to avoid un-needed video card load may still be a good idea.).


My point is that he is using a 720p monitor on an AMD build with great gaming performance potential. His monitor is holding his gaming experience back.
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