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4098x768 with Two GTX 660s in SLI?

Tags:
  • Gtx
  • SLI
  • Graphics
Last response: in Graphics & Displays
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September 5, 2014 3:43:11 PM

Hey guys, I was wondering if this build would be able to run games at 4098x768

Intel Core i5 3570
Corsair Vengance DDR3 1600 RAM (8GB)
Two 2gb PNY GTX 660s in SLI, @980mhz
WD Blue 7200 RPM 1TB HDD
Windows 8.1

I'm looking to run three of these monitors in portrait mode: http://www.newegg.com/Product/Product.aspx?Item=N82E168...


More about : 4098x768 gtx 660s sli

September 5, 2014 3:57:13 PM

Well it is not 4k's ~8.2 megapixel, but is still ~3.14(PI joke here). It will be just shy of the load a 2560 x 1440 monitor puts on the cards

This is still a good step up from the 2ish megapixels of 1920 x 1080.

I think it will be doable, but remember that the cards memory does not double in SLI and the 660 has a performance hit when using more than 1.5gigabytes of vram.

You will also want to look into your connection options. am not 100% sure how surround works if you use outputs from both cards.
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September 5, 2014 3:59:40 PM

nukemaster said:
Well it is not 4k's ~8.2 megapixel, but is still ~3.14(PI joke here). It will be just shy of the load a 2560 x 1440 monitor puts on the cards

This is still a good step up from the 2ish megapixels of 1920 x 1080.

I think it will be doable, but remember that the cards memory does not double in SLI and the 660 has a performance hit when using more than 1.5gigabytes of vram.


So, would the monitor on the second card be using all 2gb? or would that be negligible in SLI?

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September 5, 2014 4:00:18 PM

actually, 4098x768 would be in landscape mode. Portrait would be 2304x1366. So that basically puts it between a 1920x1080p and 2560x1440p monitor. I would have to think 2 660's could do that with the only issue possibly being that 2GB of vram may fall a little short for some games at max settings.


edit: opps, looks like Nukemaster already covered that for ya.
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September 5, 2014 4:07:10 PM

SLI holds the same data on both cards. Because of this the frame buffer is still 2 gigabytes.
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September 5, 2014 4:08:06 PM

nukemaster said:
SLI holds the same data on both cards. Because of this the frame buffer is still 2 gigabytes.


Thanks, Nukemaster.
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