What will the next "next gen" game systems be?

CmdrJeffSinclair

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Aug 29, 2014
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Hey everyone,

I researched all of the generations of Playstation consoles and not only compiled their specs, but also interpreted some of their weird architectures for some analysis.

So everyone, I would like to know if anyone thinks if a Playstation 5 comes out if it will really be any big steps ahead of the PS4. A lot of people are noticing that the jumps in computer tech are coming to a halt and so the chances are very high that in the next coming years there may be a radical change in how we game....or things will stay stale for a while til developers figure things out.

So what do you guys think? If a Playstation 5 comes out will it be equipped with 3-4 year old PC tech like the last 2 generations?

(By the way, the 8 core PS3 CPU was based on Vector processors which were from the 1980s, which was why they were not as amazing as they seem on paper).

In my opinion, I believe the following gen of games will be swamped by tablets for casual gamers and low-to-high-end Steam Machines for more enthusiast gamers, therefore ending the reign of the console in the living room finally after all these years.

Reason being-- PS2 was 100x more powerful than the PS1. The PS3 was only 30x more powerful than the PS2, and the PS4 is roughly equal to the PS3 in more ways than any console lover will care to admit. The end of consoles is here. Their last breath is being breathed into millions of homes right now.

Anyone care to second that?

PLAYSTATION 1
CPU: 32-bit RISC (33.9MHz)
RAM: 2MB, 1MB Video RAM
Graphics: 3D Geometry Engine, with 2D rotation, scaling, transparency and fading and 3D texture mapping and shading
Colors: 16.7 million
Sprites: 4,000
Polygons: 360,000 per second
Resolution: 640x480
Sound: 16-bit 24 channel PCM

PLAYSTATION 2
CPU: 128-bit PlayStation2 @294.912 MHz 16KB Cache (Data: 8KB + 16KB (ScrP))
RAM: 32MB Direct Rambus DRAM, 3.2GB/s (roughly equivalent to 800MHz DDR3 RAM)
Co-Processor for FPU @6.2 GFLOPS
GPU: 4MB Graphics Synthesizer™ @147.456MHz
(DRAM Bus bandwidth 48GB/s, 2560 Bits wide interface)
Max Resolution: 1280 x 1024

PLAYSTATION 3
CPU: 128bit PowerPC-base Core 8 Cores @3.2GHz 512KB L2 cache
7 x 256KB SRAM (for data crunching for the cores)
1 of 8 cores (SPEs) reserved for redundancy
total floating point performance: 218 GFLOPS
GPU: 256MB NVIDIA RSX @550MHz w/ GDDR3 VRAM @700MHz (VRAM: 22.4GB/s)
(G70/GeForce 7800 GTX)
1.8 TFLOPS floating point performance
RAM: 256MB XDR Main RAM @3.2GHz (25.6GB/s)
System Floating Point Performance: 2 TFLOPS
HDD: Sony 5400 RPM

PLAYSTATION 4
CPU: AMD x86 Jaguar 1.6GHz 8-Core (two 4 cores Jaguars side-by-side sharing 2MB L2 Cache, out-of-order-operations)
GPU: Custom 2GB AMD Radeon approx. equal to a 7770/7790 (GCN Architecture, 1.84TFLOPS)
RAM: 8GB GDDR5 unified (~3.5GB for typical OS use, ~5.5GB max for games)
HDD: 500GB 5400RPM
 

CmdrJeffSinclair

Reputable
Aug 29, 2014
785
1
5,010


hahaha but what if you are having sex and you forget to turn off the console???? BRAIN OVERLOAD