Xbox One's gpu, the 853 MHz AMD Radeon GCN, is comparable to which PC desktop graphics card?

exactoman

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Jan 12, 2013
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Which desktop graphics card is comparable to the Xbox One's graphics power. Remember, the Xbox One has 8GB DDR5 RAM
 
Solution

I didn't only refer to clock speeds. I added the core configuration, because the number of shaders etc. is crucial to performance. That's exactly why an R9 280 is more powerful than an R9 270X.

I also referred to the memory, which is difficult to evaluate in this case because of the unusual combination of a small eSRAM cache and DDR3 memory in the Xbox One. The DDR3 memory by itself would be a major handicap for the GPU, but the eSRAM will alleviate that to some extent.


It's not like the R7 260X. It has the same GPU configuration as the R7 260 (non-X), except at lower clocks and with slower memory (though the eSRAM will partially compensate for that weakness). The lower clocks means the theoretical performance of the GPU itself is about on par with the R7 250X.
 
Looks like the consensus between all the people so far is an R7 250X or an R7 260.

If that seems too low, keep in mind, the X1 has to run most games around 720p, so if someone got an R7 250X or an R7 260 in the hope of matching the X1, they'd also need to run at 720p in many games.
 

pierrerock

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Jul 4, 2014
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The is not only clock speed to tell a given GPU performance. A R9 270X will run at 1100 Mhx while a R9 280 will run at 850 Mhz. So you can't compare it to this. A XBONE runs newest games from 1080P to 720P at 30-45 FPS with something which looks like medium setting. What can achieve that ? a 750 TI or a R7 260X.
 


A GTX 750 Ti can manage any new game at high settings, 1080p, 40+ fps. It's a far cry from the X1's medium-high, 720p-900p, 30+ fps. You're severely underestimating the GTX 750 Ti and overestimating the X1 GPU.

Also, if you read more carefully you'll see Sakkura already accounted for the differences in card strength before mentioning the core clock.
 

I didn't only refer to clock speeds. I added the core configuration, because the number of shaders etc. is crucial to performance. That's exactly why an R9 280 is more powerful than an R9 270X.

I also referred to the memory, which is difficult to evaluate in this case because of the unusual combination of a small eSRAM cache and DDR3 memory in the Xbox One. The DDR3 memory by itself would be a major handicap for the GPU, but the eSRAM will alleviate that to some extent.


That's a bit optimistic. Besides, there are performance differences between PC and consoles that have nothing to do with the power of the actual GPU. Console games can be optimized for just that one particular hardware configuration, whereas PC games have to be able to run on a huge variety of hardware.
 
Solution