To give a slightly better explanation on what gamerk316 said, that's because Fallout 2 is a 16bit-era game which originally ran on MS-DOS.
Nowadays, 64bit CPUs completely lack the instruction sets used for 16bit apps, and thus machine emulators are needed to play such games.
Most re-sellers putting these games on sale usually bundle the products with with a DOS emulator, which is mainly a slightly per-game customized DOSBox version (google for it, it's pretty easy to find).
As a matter of fact, an emulator is mostly a software (can be hardware too, in rare cases) which tries to simulate the functions of an older, unsupported machine on a more powerful/modern machine, while always trying to closely resemble the original functioning by translating the original instructions. If, for example, you tried to emulate a dual-core system on a quad-core one, you would always have a maximum CPU load of 50% and nothing more.
This brings us to why you see 25% CPU usage, and I'm prepared to bet you either have a dual-core CPU with HyperThreading or a quad-core CPU