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Frustrating recording problem, stumped?

Tags:
  • Games
  • FPS
  • Windows 8
September 30, 2014 2:19:40 PM

Hi, I'm having a problem recording games. I've tried bandicam, camtasia, and dxtory, and even bb express, and no matter what I do, my fps ALWAYS stays at 13 fps when recording. The most it changes is a quick drop to 12 or a quick boost to 14.

I am almost positive that It's not my computer just not being able to handle it, as I have this computer. Even my old crap, 2 gb, dual core, 2.3 ghz, vista machine could record games at 20-30 fps. I have tried recording many different games (minecraft, unturned, bf3, and even dolphin emulator) which ALL run at 100+ fps (limited to 60 using vsync, cause why waste cpu power?).

What is even stranger is this: When I first downloaded dxtory, tried to record minecraft, it recorded. At 60 fps. I haven't made a single change to dxtory OR minecraft since then, and now i'm having this problem. I even "borrowed" a 1-TB external hard drive we had, and tried recording to that instead of my internal one (both are able to record at 100-150 mbps, which should be more than enough). So something in my system has to be limiting it.
When I record, say, Minecraft with dxtory, in task manager my cpu usage never goes above ~30%, ram never above ~35%, and disk usage never above ~60%. The only thing that changes from recording to not recording is the disk usage (~20% not recording to ~60% when recording)

I've checked all my recorders, and nothing in them (to my knowledge) is limiting the fps. I've tried using multithreading, had it use the cpu to lighten the gpu load, and everything i could think of. Tried to record at lowest quality, highest quality, no change.
I know this is kind of a difficult problem, but does anyone have any idea what's going on and how to fix it?
Thanks all!

EDIT: I thought of something, but it still didn't fix it. What I did was go into the amd catalyst control center and see if my cpu or gpu were underclocking. They weren't.

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