GmanBOSS :
" Hyper-threading doesn't really help gaming. " BS, the newest console systems out use an 8 core processor. You are building a pc that is to stand for years to come and I promise you the next few years of games going cross-platform will use multi-threading to it's fullest. Soon the the price of the FX8k series will rise as more and more games develop using 8 core teck.
They have been saying this since the FX series and AMD won the design for the PS 4 and XOne. It hasn't happened yet. Even games like StarCraft and BF4 multiplayer which are heavily CPU dependent don't benefit from more than 3 - 4 cores, they respond better to higher IPC and clockspeed.
We've had multicore since the the original Athlon X2 / FX / Pentium D. The pace for the take-up of multithreading games has been abysmally slow. Games just tend to more sequential in nature and thus benefit more from high IPC and clockspeed.
These debates about multithreading is going to appear overnight because of the new consoles are getting really old. Maybe when these platforms are nearly EOL, but that's not going to be for awhile. Developers uptake of new technology both in software and hardware are slow. Especially considering the long production cycles.
At present I haven't seen one game which has shown a benefit from Hyperthreading. If was all about thread count, AMD's FX 6000 / 8000 / 9000 series would be kicking Intels a$$, but that's not the case. Intel wins in nearly every game because they have a much higher IPC. It's not that I believe that Hyperthreading doesn't have value, I have a i7 4770K. It's just if your only justification for getting a CPU with Hyperthreading is gaming, then you're just mistaken.