EDIT: Go for a 780 TI or a 780 or one of the 780's with 6GB RAM. GTX 980 gets about the same performance as the original 780 in many of the professional programs that I've tested so far.
Currently testing this very thing with 3ds Max, After Effects, Photoshop, etc. and lots of different graphics cards. Definitely avoid the Quadros. Not worth it even for workstations. They just aren't that powerful (even with the specialized drivers) for the price. in 3ds max viewport, I get much higher fps and much better VRay-RT (real-time) render times with new GTX cards. GTX Titan Z will render thing very quickly when using GPU-accelerated rendering methods but GTX 980 or 780 TI will give you better performance in the viewport. That's because 3ds Max, like most other professional programs out there, can only utilize one of the GPUs in the Titan Z (as in, SLI doesn't work in many of those programs). After Effects, for some reason, seems to work better with the FirePro cards but also works very well with GTX cards like the 780 TI.
I've constructed a Google Spreadsheet that shows a comparison of several cards for professional programs. Note that this is a work in progress. I've tested many of the cards myself but haven't had a chance to test the K6000 or GTX 980.
The "bang-for-your-buck" score is just how much power you get for the money your spending (incorporating GB of RAM as well). Still working on the equation for that, though, as I learn more about the inner workings of the different types of graphics cards and drivers (yes, drivers taken into account as well).
Spreadsheet:
https://docs.google.com/spreadsheets/d/13afhWgHv6xqthlC1YIZhg7mDV6wdPunUaa3lqH8gMX4/edit?usp=sharing
Let me know if you have any problems viewing it. I think you can also copy this spreadsheet to make your own if you'd like. Again, this is a work in progress. Something I've been working on and testing for a while now. I've ran many of the cards through the 3ds Max test but haven't run them all through all of the other programs I have (Photoshop, After Effects, etc). I'll also try to run some tests in C4D.