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When did 1080p become playable?

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  • Video Games
  • Graphics Cards
  • Graphics
Last response: in Video Games
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a b U Graphics card
October 16, 2014 9:19:59 AM

This is mostly a question for the vets who've followed graphics cards and such for so long that they can remember this. Recently I've been hearing that the difference in performance between generations of graphics has been decreasing, and that we should have been able to reach 4K at 60 fps on a single graphics chip consistently across most games by now.

So that's made me wonder: When did 1080p first become a really viable option for PC gamers? This is just for fun out of curiosity. And would you agree with the aforementioned statement about reaching 4K by now? I guess it has some truth, since the focus has been hugely on architectural scaleability with the mobile spectrum as a base point rather than power hungry monsters that can be scaled down.

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a c 106 U Graphics card
8 minutes ago

It is not just the graphic card been able to push 1080p but also what price point it is at. Currently I still feel 4K gaming is still too early but it is getting there but there is a slow release of decent and cheap 4k monitor unlikely 1080p monitors.
I think when we reached 2GB GGDR5 1080p gaming was better for 60fps.
I don't really believe that we reached 4K at 60 fps since all the recently released games stays around 30 fps at ultra settings.
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