What happened to Ubisoft?

Notrix

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Apr 14, 2014
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Just few days before i finished building my new rig and now i can barely run there UNTY on my PC?
There PC ports were always terrible, hiring Monkeys for bananas and making terribly large sum of money for making game for rich only customers!
I admit that they inked a deal with NVIDIA it diesnt mean that they will profit the latter,
Ubisoft had first dissapointed there Console costomers and now also PC ones!
Hope this will turn out to be a major flop of the series!
I am a huge fan of this series and yesterday they broke my heart!
They still have 3 weeks with them which they better use it for optimising there codes, Watchdogs already spoiled there image... Shame they compared there crap with GTA V!
GTA V was hundred times better than there Crapdogs!
 
Solution
UNITY:
I know the specs are very high for this game, but until you see how well it runs its premature to make any comments as to how well the game is coded.

Ironically, people always claim that PC games get dumb-downed and whine they don't take advantage of our processing power. Now a game comes out with a high minimum spec and people are bitching.

If the game runs crappy that's one thing but if it runs great then I have no problem. My guess is it should look nearly IDENTICAL to the PS4 version except run at 60FPS (GTX680/i5) whereas the PS4 will be 30FPS.
UNITY:
I know the specs are very high for this game, but until you see how well it runs its premature to make any comments as to how well the game is coded.

Ironically, people always claim that PC games get dumb-downed and whine they don't take advantage of our processing power. Now a game comes out with a high minimum spec and people are bitching.

If the game runs crappy that's one thing but if it runs great then I have no problem. My guess is it should look nearly IDENTICAL to the PS4 version except run at 60FPS (GTX680/i5) whereas the PS4 will be 30FPS.
 
Solution

Hockeymatt

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Oct 20, 2014
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Photon, if the min specs are a 680 and some i5, you can bet it will look a whole hell of a lot better then the ps4 graphically. The processing power of the ps4 isn't even in the same realm as a 680. The eye candy seems to be amazing given those reqs =D
 

Notrix

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Apr 14, 2014
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But atleast consider the porting attitude of Ubi since Watchdogs, wasn't it horrible?
And also AC4 BF to some extent
 


oh i thought AC4 are quite nice on PC
 


THIS. SIMPLY THIS. maybe this is why some game dev did not like with PC gaming. because they cannot satisfy them all.
 

NebachadnezzaR

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Oct 10, 2014
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I don't think the problem is the requirements in itself, it's the fact that they don't make sense. The FX 8350 is both a minimum and a recommended cpu. How can that be? Not to mention in the minimum reqirements it's side by side with the Phenom II X4 940, which isn't even on the same league. It looks like they just threw a bunch of letters and numbers together.

Couple that with Ubi's terrible port history (yes, AC 4 was terrible, it was easy enough to run but judging from the benchmarks I've seen it was hell to run at a locked 60fps) and you have a recipe for disaster.
 
http://gamerant.com/assassins-creed-unity-trailer-anvil-engine/

"For Assassin’s Creed Unity, however, Ubisoft is pulling out all the stops and focusing exclusively on the current-gen platforms. As a result, the development team has been able to push their Anvil Engine in new and exciting ways..."

Other source:
"The development team was able to use the new power of the PlayStation 4 and Xbox One to improve the NPC crowds. Up to 1000 individual AI characters can appear in a crowd, each acting independently and reacting to each other as well as the player's actions.[9] The PC version of the game uses Nvidia's GameWorks technology such as TXAA anti-aliasing, advanced DX11 tessellation and Nvidia PhysX technology, due to a partnership between Ubisoft and Nvidia.[23][24].."
 

Notrix

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Apr 14, 2014
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This partnership doesnt mean that they will spoil our expectations, its not right!
 
partnering with nvidia really only means they get to use the PhysX processing of Nvidia cards for more "fancy, but useless" graphics.

Tessellation is kind of cool because it means they can have really detailed things up close without having to put much burden on the processor, and allows them to have big landscapes that look good up close (and appropriately okay-ish from afar)