Would i be able to run the oculus rift 2 well?

SimplyJarvis

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Nov 17, 2013
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Would i be able to run the oculus rift 2 well?

Specs:
Processor: AMD FX(tm)-8350 Eight-Core Processor
Memory: 8GB
M5A97 Evo R2.0 AMD Asus AM3+ ATX Motherboard
XFX Radeon R9 270X
 
Solution
I replied to a similar question elsewhere, and wanted to offer the same advice here. According to RoadtoVR.com, who play tested the "Crescent Bay" (Oculus 3.0) build of the Oculus Rift:

“Though Oculus isn’t sharing specs for now, my best guess is that we’re looking at a resolution of 1440p or possibly higher…I would guess they are running at 90Hz right now, but I can’t be certain.” - RoadtoVR.com.

So be advised: though the Oculus website states "1080p", we're likely looking at a consumer product that can support 1440p or higher, with screens capable of 90Hz refresh rates.

1440p eliminates (or nearly) the "Screen Door" effect caused by the lower resolution DK2 and especially DK1, and 90Hz appears to be the necessary refresh rate for...
The only people who can really tell you are the developers who have the kit, none of which are likely to be here.

This is from the Oculus website, which is about as good as you'll get.

Q: What are the minimum requirements and recommended specifications for the Oculus Rift Development Kit 2?

A: Minimum requirements: A computer running a Windows 7 or higher, Mac OS 10.8 or higher, or Ubuntu 12.04 LTS operating system, 2 USB ports (at least one powered), and a DVI-D or HDMI graphics output.

Recommended specifications: A desktop computer running a dedicated graphics card with DVI-D or HDMI graphics output, with capability of running current generation 3D games at 1080p resolution at 75fps or higher.
 

antipoet

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Nov 3, 2014
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I replied to a similar question elsewhere, and wanted to offer the same advice here. According to RoadtoVR.com, who play tested the "Crescent Bay" (Oculus 3.0) build of the Oculus Rift:

“Though Oculus isn’t sharing specs for now, my best guess is that we’re looking at a resolution of 1440p or possibly higher…I would guess they are running at 90Hz right now, but I can’t be certain.” - RoadtoVR.com.

So be advised: though the Oculus website states "1080p", we're likely looking at a consumer product that can support 1440p or higher, with screens capable of 90Hz refresh rates.

1440p eliminates (or nearly) the "Screen Door" effect caused by the lower resolution DK2 and especially DK1, and 90Hz appears to be the necessary refresh rate for high speed in-game movement (either of your head, or of elements you are watching fly past you at high speed). Refresh rate is actually extremely important, as slower speeds can cause 'tearing' effects on high-speed action.

I'm assuming that mid-range builds will do alright with the Oculus, but those seeking a high-degree of immersion may at least need to invest in a powerful GPU.
 
Solution

Chris E39

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Nov 12, 2014
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I would suggest maybe bumping your GPU up a little to maybe an R9 290 or Nvidia GTX 780 (Ti). I'd hang fire though, as only time will tell after the release of CV1.