Is my computer good enough to record high-end games for youtube?

Lucas Layton

Reputable
Nov 13, 2014
3
0
4,510
My Specs:
Graphics Card: Titan Z
CPU: Intel(R) Core(TM)i5-4690K CPU @ 3.50GHz
Memory: 4.00 RAM (3.94 usable)
Current Resolution: 1920x1080,60Hz
Driver version: 344.11
Operating System: Microsoft Windows 7 Home Premium
 
Solution


1) Do NOT run Win7 X32, go x64 because no matter what you do for RAM you will be limited due to x32
2) Need AT LEAST 8GB, better if you had 16GB as your multitasking intensive things (Gaming and recording).
3) If your SERIOUS about "high-end games" while recording you will need to swap out to a i7. Because your recording AND high-end (not medium level gaming 720p recording) all at once, a 8 core is built to meet such demands. You will (even overclocked) max out the i5 quickly.
4) RULE OF THUMB FROM EVERYONE ON...
Capture/streaming generally likes more cores. However, if your CPU supports Intel QuickSync you can use something like Myrillis Action to record with very low CPU overhead.

Use a seperate, dedicated hard drive for captures. Turn off indexing on the drive, don't use it for anything else, make sure there is no swap file on the drive.

Stick with 1 high end GPU. Capture / streaming software can sometimes have issues with crossfire or SLI setups.

I capture and edit just fine on an FX 8350, 8GB of RAM. You should be fine with the combo described above.
 


1) Do NOT run Win7 X32, go x64 because no matter what you do for RAM you will be limited due to x32
2) Need AT LEAST 8GB, better if you had 16GB as your multitasking intensive things (Gaming and recording).
3) If your SERIOUS about "high-end games" while recording you will need to swap out to a i7. Because your recording AND high-end (not medium level gaming 720p recording) all at once, a 8 core is built to meet such demands. You will (even overclocked) max out the i5 quickly.
4) RULE OF THUMB FROM EVERYONE ON TWITCH.TV: You record/broadcast gaming you just CUT your FPS in half. So if your gaming COD:AW on ULTRA - 1080P and getting 60FPS, well now that you record/broadcast your going to be doing 30FPS (less on a i5 as noted above) because the processor is having to not only manage all the content and back end stuff for the game BUT as well video compression, audio compression, digital content creation, audio stream synchronization to video timing, etc. 2X the demand you already put on it while gaming.
 
Solution