PS3 vs PC Gaming WHICH ONE?!

fuel909

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Feb 16, 2014
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I need to debate between what I should get a Gaming PC and a PS3. The reason I should get a PS3 is because it has split screen, and PC doesn't, but PC grwphics can never be out dated and can beat PS3's. So which one should i get.
 
Solution
Uhm... PC clearly. Consoles are not only limited in performance, but game choice as well. Also, a good number of PC games do support split screen (most people play online though nowadays) and don't require payment to play online. Upgrading a PC rig is also a possibility whereas the PS3 is already on its way out with the PS4 becoming more standard and having games like Bloodborne be developed only for it.

jafrankl

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Dec 7, 2014
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Uhm... PC clearly. Consoles are not only limited in performance, but game choice as well. Also, a good number of PC games do support split screen (most people play online though nowadays) and don't require payment to play online. Upgrading a PC rig is also a possibility whereas the PS3 is already on its way out with the PS4 becoming more standard and having games like Bloodborne be developed only for it.
 
Solution

spdragoo

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Depends on what you're looking for. If you're looking for a particular game, look at what it's available on (i.e. if it's PC-only, then you have to go PC).

If your games are on multiple platforms, or you're looking at multiple games, then again look at what platforms they're available on. If game #1 is available on platforms A to E, game #2 is only available on platforms B through D, and game #3 is only available on platforms A, C & D...then your only options are platforms C & D (the ones that run all 3 games).

Beyond that, consider the following:

-- Console games tend to be stabler (no guarantee, especially in today's connected console world where they can push patches out to the console's hard drive), but only because the developers only have a small number of hardware configurations they have to worry about supporting, not because the developers are that much more talented (they aren't) or that there's superior hardware in the consoles (there isn't).
-- PC games have more flexibility with the graphics & settings. Unless you have some really crappy developer studio (*cough* Bethesda *cough*) that claims that you need the absolute bleeding edge of technology just to meet "minimum" standards, there will be a wide range of display & sound capabilities with the PC version of a game because the range of hardware is much more vast. Unlike with PCs, consoles not only have standardized hardware in them, it's not bleeding-edge standardized; the technology is usually new enough to make it superior to the previous generation, but old enough that most of the kinks have been worked out. it's one thing for Gigabyte to have a small handful of GPUs RMA'd for defects; it's another for Sony to have a bunch of complete consoles RMA'd because the GPUs were faulty.
 
Console games tend to be stabler

that used to be one of the reason in the past. but that is no longer applicable. in the past due to internet still not that common on console (the era before PS3 and Xbox 360) dev have to make sure their game are bug free or iron out as good as possible because it is not easy to push updates. also consoles like PS2 where bulk of the sales is through physical disc the idea about pushing the updates after game release really is bad idea. i still remember that TES 5 Skyrim was quite problematic on PS3 when the game was launch for the platform. with digital distribution becoming the norm publisher take this chance to shorten their development time to rake in their investment faster despite the game are getting more bigger and complex than it was before. this year Ubisoft are the champion when releasing rush out games.
 

spdragoo

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hence the "tend" -- the number of console games that are released "bug-free" is still higher than the number of comparable PC games (seems like every PC game nowadays ends up requiring 1 to 4 "zero-day" patches from both AMD & nVidia just to run); they may be no longer 100% bug-free, but they do tend to have more bug-free games.

Of course, there's a big difference between, "Oops, we missed some bugs during development, here's a patch to fix it" and "Oooh, sorry, those are 'features' of the game. You didn't like those 'enhancements' we thought would be really cool, even though every major reviewer & prognosticator said it runied the game? Sorry about your luck, maybe we'll 'rethink' that in a patch later on...or maybe in the sequel that you'll have to pay full price for...".
 
How do you plan to game? Are you planning to use it in a group setting, with friends and family playing together in the living room, or do you plan to play alone mostly, or over the internet? Do you want to play with a mouse and keyboard/speedpad, or do you prefer to use a controller?