I bought a Samsung 850 Evo a week ago on Newegg. It should be here already, but Newegg's shipping sucks now so I'm stuck here pondering whether or not it's gonna turn any tables for Gta4.
I have a Crucial M4, but it has a heavily modded Skyrim and Windows 7 on it, so installing it on there is unpractical. It's also only 128GB.
With vanilla Gta4, I really have no pop-in or slow-loading textures. Everything seems to load within a pretty large radius.
I can install an ENB, some high-res (in comparison to Gta 4's terrible 128x128 textures) textures for most of Liberty City, some weapon replacers, etc, and everything is fine. No pop-in or missing/slow loading textures.
I finally install DKT70's Road textures (which for some reason seem to have been removed because of copyright within the last four hours, bug?? http://www.mediafire...d9gplwu092cue),and I get MASSIVE pop-in, and eventually a full-blown case of slow, unloaded textures. Until the textures finally stop loading, they literally load right in my face, as I drive through them.
Why is this? I still don't know, but it seems in GTA 4's Console-ported glory, a mere WD Caviar Black is not enough to load those small (in the case of Skyrim. I use nearly all 4K textures there without a problem, even if it was on an HDD, which it isn't.) 1K roads in time. Will an SSD, in particular, my incoming 850 Evo, fix this? Will it be fast enough to load the high-res textures quick enough that it should (hopefully) eliminate the pop-in and the slow textures? I've heard about an SSD helping immensely, and moved Skyrim out of my current SSD to test Gta4 on it. However, this didn't work because Steam deleted the Appmanifest, and thus I was never able to actually transfer it over. I now only have reports from other users I have heard, about it helping a tonne, and fixing many texture issues. Is this truthful, does a high-quality, enthusiast SSD like the 850 Evo or similar make a difference when it comes to high-res textures in GTA4?
Unrelated, but I hope I will be able to download the Road textures again. Why??
I have a Crucial M4, but it has a heavily modded Skyrim and Windows 7 on it, so installing it on there is unpractical. It's also only 128GB.
With vanilla Gta4, I really have no pop-in or slow-loading textures. Everything seems to load within a pretty large radius.
I can install an ENB, some high-res (in comparison to Gta 4's terrible 128x128 textures) textures for most of Liberty City, some weapon replacers, etc, and everything is fine. No pop-in or missing/slow loading textures.
I finally install DKT70's Road textures (which for some reason seem to have been removed because of copyright within the last four hours, bug?? http://www.mediafire...d9gplwu092cue),and I get MASSIVE pop-in, and eventually a full-blown case of slow, unloaded textures. Until the textures finally stop loading, they literally load right in my face, as I drive through them.
Why is this? I still don't know, but it seems in GTA 4's Console-ported glory, a mere WD Caviar Black is not enough to load those small (in the case of Skyrim. I use nearly all 4K textures there without a problem, even if it was on an HDD, which it isn't.) 1K roads in time. Will an SSD, in particular, my incoming 850 Evo, fix this? Will it be fast enough to load the high-res textures quick enough that it should (hopefully) eliminate the pop-in and the slow textures? I've heard about an SSD helping immensely, and moved Skyrim out of my current SSD to test Gta4 on it. However, this didn't work because Steam deleted the Appmanifest, and thus I was never able to actually transfer it over. I now only have reports from other users I have heard, about it helping a tonne, and fixing many texture issues. Is this truthful, does a high-quality, enthusiast SSD like the 850 Evo or similar make a difference when it comes to high-res textures in GTA4?
Unrelated, but I hope I will be able to download the Road textures again. Why??