What hardware i must buy to my PC will equal PS4 and Xbox ONE

mrazhdar

Honorable
Jun 21, 2013
17
0
10,510
My PC now:
Intel Core i5-3470 3.2Ghz(Up to 3.6)
6GB RAM (1333Mhz/CL9)
Gigabyte HD 7750 OC (1GB GDDR5/880/1125)
HDD:500GB Seagate Barracuda
 
Solution
There is no comparison between PS4/XONE and PC, the main reason is that games for consoles are optimized for its hardware, as all console have only one hardware setup, it is very easy to extract the maximum perfomance. A chipset based on a GTX 750 Ti in a console for example, may easily beat a GTX 750 Ti in PC for the same game. Because in console that game was optmized for that GPU and CPU especifically, which is much different for PC games, PCs are all different, so producers need to do a more basic optmitization so everyone can play.

jafrankl

Reputable
Dec 7, 2014
774
0
5,360
Console games are optimized for the consoles... there is no "equal" for PC. Even with directly ported games, the functionality and compatibility changes due to different interfaces and operating systems.

Given that, your RAM could be faster (but not necessary), your GPU could have more memory and be faster (best investment), and your hard drive isn't the greatest. Getting an SSD would also help improve performance.
 

Icaraeus

Honorable
I'd say a PS4's GPU is equivalent to the Radeon R9 270X w/ 4GB GDDR5. It may be even faster due to some architectural changes, as Jafrankl said that PS4 games are more directly optimized. All of the PS4 mutiplatform games out at the moment aren't properly optimized, and you can't compare first party games with PC because you can't try it out on PC.

Also there's GPGPU so the PS4 is potentially just as good or even better at CPU-based stuff than your Intel i5.
 

Salvinha

Distinguished
Jan 7, 2015
42
0
18,540
There is no comparison between PS4/XONE and PC, the main reason is that games for consoles are optimized for its hardware, as all console have only one hardware setup, it is very easy to extract the maximum perfomance. A chipset based on a GTX 750 Ti in a console for example, may easily beat a GTX 750 Ti in PC for the same game. Because in console that game was optmized for that GPU and CPU especifically, which is much different for PC games, PCs are all different, so producers need to do a more basic optmitization so everyone can play.
 
Solution