What are the games graphic settings for PS4/Xone on PC?

o0Shadow0o

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Dec 23, 2014
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I asking this is because PS4 and Xone cost from $400-500 can play any new-gen game with no lag and stable fps. On the other hand, my PC costs about double more than that amount, but it can't run new-gen games on ultra with a high and stable fps, only run from mid to high. So, my question is what is the graphics set in the PS4/Xone games compare to PC graphic setting? We can use some example games like AC Unity, Shadow of Mordor, Watch Dogs,...

I can run Shadow of Mordor turn on everything with everything set to high except Texture Quality at medium and no V-sync with borderless (to get rid of screen tearing). The game run fine with around 40-60fps with rarely stuttering. In AC Unity I'm still trying to figure out the crazy stuttering.

As you can see how is that possible a double price machine can't run the game as smooth as a cheaper machines?

My system:
- AMD FX-8350 4.0GHz overclocked to 4.3GHz (215MHz x 20)
- EVGA Geforce GTX 760 SC EVGA ACX Cooler 2GB (EVGA PrecisionX 16 overclocked)
+ Power Target: 115%
+ GPU Temp Target: 95'C
+ GPU Clock Offset: +60MHz
+ Mem Clock Offset: +450MHz
- 8GB RAM
- MSI 760GM-P34(FX) (MS-7641) Motherboard
- EVGA Bronze 600W PSU
 
Solution
720p + high AA is probably a lower load than 1080p + mild AA. Remember you are watching on a monitor not a TV which has to cope with many broadcast resolutions and make them all look reasonable, so there is probably a lot of post processing going on.

o0Shadow0o

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That means their graphic is never set to ultra in any games compare to PC right? Do you know about how high is their AA set on PS4/Xone games?

Also, if I set at 720p my games will be blur out a lot and + extra aliasing because it's smaller than my native resolution (1080p) :( turn on AA will be a huge burden to performance...
 
720p + high AA is probably a lower load than 1080p + mild AA. Remember you are watching on a monitor not a TV which has to cope with many broadcast resolutions and make them all look reasonable, so there is probably a lot of post processing going on.
 
Solution

JUICEhunter

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Oct 23, 2013
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After gaming on a 144hz G-sync I can't imagine playing most of my games at 30hz/fps. 60fps/hz actually feels a bit slow where before I was in love with V-sync/60fps so going down to 30 is out of the question not even a level playing field.

The visual equivalent on PC would be a disaster but PS4/XB1 do filter well enough so I'll say med-low settings on the most demanding games and med-high equivalent on less demanding games.

 

spartansociety

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most xbox games are 720p and tweaked to just get 30fps. The hardware is much slower in the consoles BUT does not waste resources with windows, direct X etc and also can be tweaked specifically for 1 set-up rather than thousands (tens of thousands?).