Bmacsys was trying to help. There is no point comparing consoles to pc's it's not the same. It's worse than trying to compare gaming on a laptop with mobile versions of cpu's and gpu's to desktop pc's. If you want a console, buy a console. Saying well a playstation only has this speed and this many cores and my pc has the same but faster cores so it's definitely this many times better is a flawed comparison. Software versions and programming make all the difference in the world, and if you don't think it does then why does a pc game play so much better after just a patch? They don't sneak into your pc and upgrade the parts.
It's easier for gaming consoles since the game developer can write a specific piece of code for a platform which doesn't change. It's highly optimized. They know what processor it has, what memory, what graphics etc. They have no idea what your pc has in it, it could be any one of 15 different amd cpu's or one of 10-15 intel cpu's, in any combination with whatever graphics card. So they have to code it more of a 'one size fits most' and at the same time, none of those will suit any one particular pc the best. It may take more processing and graphics power from a pc to play the same game title in pc format than it takes a console to play the console ported version.
It would make more sense if you've already decided you're going to play a specific game on your pc to find out what pc specs are required for smooth gameplay and at what detail level (mid, high, ultra) and at what resolution. Don't worry about how a console plays a game unless you plan on getting a console since it has no bearing on playing the game on your pc.
The overhead mentioned by bmacsys is an accurate comment. There's no telling how your pc will play the game from one session to another. Do you have a lot of browser windows open in the background one time and not another time? Are you playing itunes in the background one gaming session and not another? Pc's are so variable when it comes to conditions that your gameplay may be affected from one session to another. Consoles don't suffer from this, they're extremely consistent. In the end, whether your pc is faster than a ps4 isn't relevant. Does the game play at good visual quality and at smooth playable frame rates on your pc? That's all that matters. Whether it plays well or poorly on your pc, how it compares to a ps4 or xbox doesn't change a thing about how it plays for you on the pc platform.