Hello,
I was looking around on my PC and decided to take a further look into the NVIDIA Control Panel. I recently bought a MSI 970 (With the help from the forums ) and I was hearing from friends some mixed things about the control panel.
To start,
What are the 3D settings used for?
Are they for when you start a game it will choose the best present for you?
I heard that the settings in here work on top of the ingame settings, is that true?
Would that mean that I am applying double the AA?
Should I simply turn off of this off and let the game handle itself?
*Current settings Below*
Thanks
-Ken
*Current settings*
Ambient Occlusion - OFF
Anisotropic Filtering - App Controlled
Antialiasing - FXAA - OFF
Antialiasing - Gamma Correction - OFF
Antialiasing - Mode - App Controlled
Antialiasing Transparency - OFF
CUDA - GPU's - ALL
DSR - Factors - OFF
Max Pre-rendered frames - USE App Settings
Multi-Frame AA (MFAA) - OFF
Multidisplay Acceleration - Multiple Display performance mode
Power management Mode- Adaptive
Shader Cache - On
Texture Filtering Anistropic Sameple - OFF
Texture Filtering - Negative LOD bias - Allow
Texture Filtering - Quality - Quality
Texture Filtering - Trilinear optimization - ON
Threaded Optimization - Auto
3x Buffering - OFF
Vertical Sync - OFF
Virtual Reality Pre-rendered frames - 1
I was looking around on my PC and decided to take a further look into the NVIDIA Control Panel. I recently bought a MSI 970 (With the help from the forums ) and I was hearing from friends some mixed things about the control panel.
To start,
What are the 3D settings used for?
Are they for when you start a game it will choose the best present for you?
I heard that the settings in here work on top of the ingame settings, is that true?
Would that mean that I am applying double the AA?
Should I simply turn off of this off and let the game handle itself?
*Current settings Below*
Thanks
-Ken
*Current settings*
Ambient Occlusion - OFF
Anisotropic Filtering - App Controlled
Antialiasing - FXAA - OFF
Antialiasing - Gamma Correction - OFF
Antialiasing - Mode - App Controlled
Antialiasing Transparency - OFF
CUDA - GPU's - ALL
DSR - Factors - OFF
Max Pre-rendered frames - USE App Settings
Multi-Frame AA (MFAA) - OFF
Multidisplay Acceleration - Multiple Display performance mode
Power management Mode- Adaptive
Shader Cache - On
Texture Filtering Anistropic Sameple - OFF
Texture Filtering - Negative LOD bias - Allow
Texture Filtering - Quality - Quality
Texture Filtering - Trilinear optimization - ON
Threaded Optimization - Auto
3x Buffering - OFF
Vertical Sync - OFF
Virtual Reality Pre-rendered frames - 1