50 FPS feels like 30 FPS... 30 FPS feels like 20??

Nortabun

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Jul 24, 2013
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Before I begin explaining, this is my build:
FX 8350
GTX 970 G1
8GB 1600nhz ram
750w cooler master bronze psu

Now my build is fairly new and I doubt there are any driver conflicts present, the problem here is that games like FC4 and GTA V (so far) give me eye straining lag at anything below 55 FPS. I have tryed disabling vsync, limiting fps, enabling vsync (adaptive) , and forcing more pre-rendered frames.. But still the game is 'laggy at 50 fps" and technically uplayable at 30 fps, making it so hard to maintain a smooth experience in all current gen games... Now what exactly am I missing here....

Oh and this problem is technically non existant at anything higher than 59 fps
 
Solution
Frame rendering time varians is probably the issue.
Should be significantly improved by DX12.
Unfortunatelly most games nowdays are not optimized well enought to keep a steady Frame rate, and its rather painfull to play at anything under 60 "minimum" frame rates.

Now Im not gonna tell you that there is one part of your setup that is the weak link (I doubt anyone can tell you in this case, since its more hardware combination+software+drivers compatibility and efficeincy, and thats crazy ahrd to guess), but i could give you a few ideas at how to try to improve this issue:

Try disabling individually things like Particle effects, post processing, Physx, etc.
Do that one by one and play for a while. There is a chance you will figure out...

Eximo

Titan
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Interesting. Normally I would say the CPU is holding you back here, and it might be in those particular games. Certainly worth checking. See if your GPU or CPU usage is higher when you play these games. Also check the temperatures of both to be sure one or the other isn't overheating and throttling.

With all of the settings you played with it doesn't seem likely that anything is creating an issue there. Triple buffering and V-sync normally take care of stuttering issues at the cost of overall latency.
 
What is your resolution? 1440p or 1080p?

If it is 1080p, then something is definitely wrong. If it is 1440p, might be totally normal.

IMHO, if it is technically unplayable, then you are way below 30FPS. I believe you might be around 20-25 FPS.

The best advice I would tell you is uninstall your driver, use DDU and reinstall your drivers. At least, it is the first thing you should do.

Also, try to put your texture to High and not Ultra setting. 970 are know to have problems dealing with heavy video memory hungry games... like GTA. Rockstar is known for porting games to PC awfully.

 

Nortabun

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Jul 24, 2013
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Thanks for the help, I just fiddled with the settings a bit more, Triple buffering does nothing, but i think that the problem IS latency. The lag i'm experienced is much more prevalent when i move the camera around causing motion sickness, on the other hand walking in a straight line, still present, but much less noticeable.

Another thing , I tried DX 10, which (surprisingly?) got rid of 70% of the camera's motion sickness inducing (tearing-ish?) at lower FPS (30 - 40). However still not a solution given the visual downgrade...

Oh and the Usage is 55% on CPU and 50 - 70% on GPU Without any form of Vsync. (Much lower usage with vsync)
 

Nortabun

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Jul 24, 2013
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I will try that , but i've only ever had 2 drivers, the GTA V one, and the one before and the reason i dl'd the GTA V driver in the first place was this problem. And yes i'm running at 1080p :/ , but my VRAM usage is still way below gpus max
 


Then something is wrong. You should run this game at way above 60 FPS with your current setup.
 

Nortabun

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At a mixture of high and very high settings with 4x MSAA i average (65 FPS on foot) and around (55ish in vehicle). The problem isn't the FPS , it's how smooth fps plays, in really grassy areas my avg fps is between 42 and 50 and it feels like i'm playing the game at 30 FPS. If i Vsync the game to half (30 fps), the mouse and camera lag become unbearable.
 
Frame rendering time varians is probably the issue.
Should be significantly improved by DX12.
Unfortunatelly most games nowdays are not optimized well enought to keep a steady Frame rate, and its rather painfull to play at anything under 60 "minimum" frame rates.

Now Im not gonna tell you that there is one part of your setup that is the weak link (I doubt anyone can tell you in this case, since its more hardware combination+software+drivers compatibility and efficeincy, and thats crazy ahrd to guess), but i could give you a few ideas at how to try to improve this issue:

Try disabling individually things like Particle effects, post processing, Physx, etc.
Do that one by one and play for a while. There is a chance you will figure out what part is the problem (Perhaps its physx?, audio driver from your GPU? 3D Driver causing some issues?).

Unfortunately it is a trial and error way of diagnosis but its the only one that I can at this point come up with.
 
Solution

Nortabun

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Jul 24, 2013
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Thanks for the help!

The issue does seem to persist even after tweaking various settings.. but I'm not the only one having such problem, and from my research there appears to be no genuine solution, so I guess I'll have to wait and see. Till then I'd consider the CPU the main hog of the setup.
 

WhiteSnake91

Distinguished
Poor ports and bad optimization is why I've steered away from AAA pc titles in recent months. It's sad when somebody with a pc that is MORE than strong enough to run a game on 1080p high/ultra has problems, but yet it'll run perfectly fine on the way weaker consoles.

Your pc is perfectly fine man, that 8 core cpu will age very well, and the gtx 970 is overkill for 1080p gaming tbh.

I can't stand motion blur or depth of field and always turn those off too.

I'd say wait until DX12, Windows 10 comes out in July and stuff should improve around then. I'd say lower your settings to get better fps to make it smoother. Truly sad that somebody with a strong pc has to do that, but it is what it is....pc titles in recent times have been a mess tbh. Ever since Watch Dogs last summer I have seen a constant decline in quality of titles released.

It's also sad my hd7950 for example is barely scraping above minimum specs for Witcher 3, but yet it'll run perfectly fine on the weaker consoles. Yet a cheap 750ti can do BF4 64player multiplayer on 1080p high/ultra (no msaa) perfectly fine as well.

It is an absolute joke they charge 60 dollars each on launch for these sloppy pc ports with bad optimization.