GTX 970 Low texture draw distance / flickering shadows

Estorm732

Honorable
Nov 7, 2013
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Hi, I recently upgraded my PC, got GTX 970 as the GPU.
However, in War Thunder I'm getting weird, flickering shadows in the hangar and a very low draw distance for detailed textures during the game. Especially when driving tanks through towns, small objects and details keep popping up on the models,
and the textures go from low-res to high-res in a noticable manner.

Video of flickering shadows
Video of texture pop-up
Another texture pop-up

The similiar thing occurs in GTA as well.

Texture pop-up line in GTA
Shadow Flicker

Texture pop up is observable even in Minecraft, but much less noticable due to the already low textures. In Minecraft, turning up Anisotropic Filtering seems to "solve" the issue, distant textures get more clear and the line disappears.
But both in GTA and War Thunder,anisotropic filtering is already maxed, and lowering it doesn't change the distance it occurs, only makes it less noticable by lowering the ovarall textures' quality and the difference between close and distant land, so it's not really a solution.

It's very immersion breaking, so some help would be appreciated.


Here are the system specs:

i7 4790K
GTX970
16 GB Corsair Vengeance DDR5
Asus Z97 Pro Gamer Motherboard
120 GB Kingston SSD (Has the OS, Windows 7 64-bit)
2 TB WD HDD (Has Steam and games) - Brought from the previous PC
1 TB WD HDD (Has programs and other files)

Thanks.
 

kogut

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Mar 28, 2008
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18,660
Is this something new that wasn't happening before your GPU switch?

I'd advise trying a simply method like GeForce Experience and the "Optimized" settings it will throw at you. If that doesn't help, go into the nVidia control panel, and check if your settings are doing what you want them to do there.
 

Estorm732

Honorable
Nov 7, 2013
40
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10,540
My GPU before the switch was GTX 470, so it could not have high texture settings. But yeah, the flickering shadows of the hangar was not there, I'm sure.

These videos were recorded after optimizing the game with Gefore Experience.

As for control panel, there are a lot of things, most of them which I don't know what is, but here are my settings anyway:



Ambient Occulsion : Off
Anisotropic Filtering : Application Controlled
Antialising - FXAA : Off
Antialising - Mode : Application Controlled
Antialising - Setting : Application Controlled - GRAYED OUT
Antialising - Transparency : Off
Antialising - Gamma Correction: On
CUDA - GPUs : All
DSR - Factors: Off
DSR - Smoothness : Off -GRAYED OUT
Maximum Pre-rendered frames : 3D Application Settings
Multi-display/mixed GPU acceleration : Single Display Mode
Power management mode : Adaptive
Shader Cache : On
Texture filtering - anistoropic sample option : 3D App. Settings
Texture filtering - Negative LOD bias : Clamp
Texture filtering - Quality : Quality
Texture filtering - Trilinear Optimization : On
Threaded optimization : Automatic
Triple Buffering : Off
Vertical Sync : 3D App. Settings
Virtual Reality Pre-Rendered frames : 1
 

MSI_GTX_650Ti

Honorable
Nov 14, 2013
9
0
10,510
Mine does this too! Nvidia's drivers are simply garbage now! This is why Nvidia has the stupid GeForce experience crap! So the dumbed down mass can think that it's their game's settings and not crappy drivers! This is what happens when 90% of the population are brainwashed morons.
 

bishopi5

Distinguished
Sometimes its just the game, actually like 80% of the time its the GAME not reacting well to your specific hardware, I know for a fact i get crazy flickering and artifacts in some games, Just saying, it of course can be the card aswel
 

EvooHD

Distinguished
Apr 8, 2015
310
7
18,865
Verry weird i ordered my msi gaming gtx 970 last night, still waiting i hope i didnt get these problems, seems like NVIDIA Driver problems, because there is no Chance of 3.5GB problem here, its stupid to think , thats 99% Driver problem for sure.

And if the game would use more then 3.5GB lets say about 3.8GB these problems will not be there because, GTX 970 problems seems to be fixed with Drivers.