PC vs Console Longevity

NFJF

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Jun 18, 2015
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Me and a friend are having a debate over a somewhat hypothetical question: If you bought a new console and a midrange gaming computer (~$800) and compared then over their lifetime (until neither could run a new game at all) which would last longer? And which would give better performance over that span? For argument's sake no hardware modifications can be made to either, but software changes are fair game.

What do y'all think?
 
Solution
Consoles for sure. It is on the developer to cut what is required to get a game to run on a console, if it won't run you have nothing to sell that (large) group, or if you are Ubisoft you sell it anyways and annoy gamers. When it comes to PC releases they leave that to the gamer, reduce settings or spend money to upgrade. On the plus side, not paying for a PS+ or XBL subscription will net you about $480 over 8 years.

Larry Litmanen

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Jan 22, 2015
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Obviously a console. Ever game released on a console for that specific console works flawlessly. It seems like the lifecycle of consoles is around 8-10 years so you can easily use a console for that time.

PC need an upgrade every few years, especially a mid range non gaming $800 PC.

Hey PCs are far more capable but they do cost more as well.

I personally play both, next 3 games i will play will be on PC but come fall i will start using a console with Forza6 and Halo 5.
 

FinalDrive

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Aug 7, 2007
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Consoles for sure. It is on the developer to cut what is required to get a game to run on a console, if it won't run you have nothing to sell that (large) group, or if you are Ubisoft you sell it anyways and annoy gamers. When it comes to PC releases they leave that to the gamer, reduce settings or spend money to upgrade. On the plus side, not paying for a PS+ or XBL subscription will net you about $480 over 8 years.
 
Solution
The console is the winner.

PC hardware advances every 9 months - 15 months. Newer games will generally have higher PC requirements than current games because of the ever advancing PC component product cycle. A PC purchased today that can run games on ultra settings will still be capable of playing games released in 2020, but it would be necessary to drop the settings down to high or medium to get good performance.

Once a console is released the hardware basically stays the same until the next generation console is released. Over the years, the appearance may be altered as will as minor components, but the CPU and GPU will remain exactly the same. Because the hardware basically never changes, game developers cannot continuously push the graphic fidelity. They are forced to designed the game so that it can run on whatever the console has been manufactured with. A PS4 / XBox One game you purchase in 2020 will run on that console whether you bought the console last year or you buy the console in 2020.
 

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