Quick G-Sync monitor question

shadoolaw

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Apr 8, 2011
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Hi, just bought a G-Sync-capable monitor and I'm wondering if I should ever be capping the in-game framerate when that option is available.

For example, GTAV has the option to toggle fps limits to 60, 85, 100, 120, and 144hz. I'm getting around 50 fps or so at my settings while driving around the city. I have a 144hz monitor (the Acer XB270HU for what it's worth).

Should I always set the limit to 144hz (or unlimited) in games regardless of what framerate I get, or should I cap it to what it roughly is during play (in GTAV's case, I guess that'd be 60)?
 
At above 70 fps or so you wanna turn off G-Sync and use ULMB

http://www.tftcentral.co.uk/articles/variable_refresh.htm

It should be noted that the real benefits of G-sync really come into play when viewing lower frame rate content, around 45 - 60fps typically delivers the best results compared with Vsync on/off. At consistently higher frame rates as you get nearer to 144 fps the benefits of G-sync are not as great, but still apparent. There will be a gradual transition period for each user where the benefits of using G-sync decrease, and it may instead be better to use the ULMB feature included, which is not available when using G-sync. Higher end gaming machines might be able to push out higher frame rates more consistently and so you might find less benefit in using G-sync. The ULMB could then help in another very important area, helping to reduce the perceived motion blur caused by LCD displays. It's nice to have both G-sync and ULMB available to choose from certainly on these G-sync enabled displays. Very recently NVIDIA has added the option to choose how frequencies outside of the supported range are handled. Previously it would revert to Vsync on behaviour, but the user now has the choice for Vsync on or off.

http://www.tftcentral.co.uk/reviews/acer_xb270hu.htm