I can't seem to find any information on this as it may be a rare occurrence. GTA 5 used to take up about 3.3GB of VRAM(on win 8.1) and now uses approximately 4.6GB of VRAM. Assassins Creed unity used to use 3.6 and now uses around 5.8GB of VRAM. However, far cry 4 used to use 3.3 and still uses 3.3. Any one else experiencing something similar? Is this a windows 10, GPU or driver issue? Game play and frame rate seems to be completely unaffected so i am going to assume something is just causing erroneous VRAM readings. Also when i exit the game the reading returns to a fairly normal 300~500mb of VRAM usage. I used GPU Z and Msi afterburner to measure the VRAM. (GPU-Z reports -439229019999GB in game while After burner says 4.6GB in GTA 5)
This is happening on driver 353.62 with SLI 970s and a 4690k.
This is happening on driver 353.62 with SLI 970s and a 4690k.