GTA V really annoying hiccups/stuttering

seanog22

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I'm having a problem many people seem to be having in GTA V. Playing the game for a while, some really bad stuttering/hiccups start which makes the game unplayable. I have deduced that it's probably my hard drive as when I monitored it's usage with task manager it was at 100% when stuttering started while my RAM was at about 73% usage so I don't think it's the RAM (I have 8gb 1600 mhz). Would it be worth it to get another HDD and RAID 0 (or get an SSD) or will Rockstar ever patch this? If anyone could give any info or advice it'd be really appreciated. (P.S. I tried alt+tab, doesn't work)
 
Solution
It would seem that you are short of ram.
On the performance monitor performance tab, look at what is resident in ram. Look for those tasks or apps that have a large working set.
See if you can eliminate some conflicting tasks.
Start with MCONFIG and see if you can't stop some startup tasks.

The only real cure for a demand pageing problem is more ram.

Yes, a ssd can page faster(about 50x faster).
A ssd will help everywhere else also. Files open quicker, level loads and game checkpoints are faster.
Consider the source of this Samsung report that claims that you may improve FPS:
http://www.samsung.com/global/business/semiconductor/minisite/SSD/global/html/why/forGamer.html

Update...
When you have a hard page fault in a program, it...

seanog22

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Soryy, I should have mentioned those. I have a GTX 970 (not overclocked) and i5 4460 (3.2 ghz) and I run the game silky smooth w/ vsync at 60 fps mostly, until stutters start. The HDD is a Seagate Barracuda 7200 RPM 1TB drive.
 
One possibility is that you really do have insufficient ram and that what you are seeing is high activity on the page file.
In task manager, look at the hard fault page rate. If it is more than 1 per second, ram may well be the issue, particularly if you are multitasking.

The ram usage percent can be misleading.
Windows will try to keep some ram always available by paging out lesser used page frames.

Raid-0 is absolutely not a solution.
It only benefits sequential operations and even then only for apps that are well coded for the purpose.

It is possible that your Seagate has some bad sectors and is working hard to find some spare ones.
You could try running Seatools, a Seagate diagnostic program.

OTOH, A SSD is a wonderful upgrade regardless.
If you can afford a ssd large enough to hold the contents of your hard drive, you can clone it to the ssd.
Samsung EVO and intel 730 are my picks for a SSD; both have free clone apps to do the switch.

 

seanog22

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Thanks for the advice I'll look more into the page file activity. I'll check out Seatools also. Don't know if I'll go SSD at the moment but probably in the future.
*UPDATE* I opened my open resource manager in task manager and played the game for a minute, alt+tabbed back out and saw the hard faults/sec graph was spiking well above 1( Is this the correct graph?). Also saw it numbered at 4 in the overview when I alt+tabbed out of the game quickly before it went back down to zero. If so does that mean I'll have to buy some more RAM for my system? I've heard of people with 16GB of RAM having the same problems as myself.
 

seanog22

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To be honest, I don't really mind the load times on most of my games (after being on console the load times on PC seemed quite a bit faster) and my PC boots into Windows quick enough. Although an SSD would probably just be relegated to modded Skyrim, GTA V and Windows in my system, lol :p Again maybe someday, if a 256gb one goes on sale for under €100 I may make the jump.

 
It would seem that you are short of ram.
On the performance monitor performance tab, look at what is resident in ram. Look for those tasks or apps that have a large working set.
See if you can eliminate some conflicting tasks.
Start with MCONFIG and see if you can't stop some startup tasks.

The only real cure for a demand pageing problem is more ram.

Yes, a ssd can page faster(about 50x faster).
A ssd will help everywhere else also. Files open quicker, level loads and game checkpoints are faster.
Consider the source of this Samsung report that claims that you may improve FPS:
http://www.samsung.com/global/business/semiconductor/minisite/SSD/global/html/why/forGamer.html

Update...
When you have a hard page fault in a program, it stops until the required page on the page file can be exchanged with a least used page in ram. That requires a random access to the hard drive page file which may well take 50-100 milliseconds. If that happens once per second, you are effectively losing 5 to 10% of your cpu speed.
More, if you have a bunch of them in a row.
 
Solution

seanog22

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Thanks, for all the advice guys. Would it be more beneficial to get the SSD than the RAM then? I checked and I can actually pick up a 120GB SSD for the same price of an 8GB 1600 mhz stick of RAM.

 
Most games are developed for 32 bit architecture so they can run anywhere.
Such a game can use 2gb of ram, and with special coding 3gb.
I am really surprised that 8gb causes you any significant number of hard page faults.

Look to see if there is something not needed competing with your game.

Regardless, a SSD is wonderful. I think 120gb can easily fill up so 240gb might be better. The difference is something like $80 for 120 and $100 for 240.
Be wary of a cheap older ssd; they had some issues. Look for Samsung evo or intel 730.
Sales abound.