Help me build a rig within 80000 that can play new games

Yogobit

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Mar 31, 2015
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If I stretch my budget to 80000inr & want gtx970, what other decent parts will game good?
Don't need led monitor, mouse, speakers
 
Solution
Haswell Refresh i5
MSI GTX 970 Gaming 4G
Corsair Vengeance 4GBx2
Gigabyte GA-H97M-D3H
Antec Truepower Classic 550 or Seasonic S12G 550
CoolerMaster CM 690 III cabinet
Seagate Barracuda 1TB
Samsung 850 EVO 120GB SSD


Unless you aren't using it for some kind of 3D rendering work 8GB RAM is enough for gaming. 550W is enough for that system. But don't go lower. Get the 650W one if the 550W version isn't available.
 


I suggested 8GB RAM. You probably didn't notice "x2". Arkham Knight is a bad PC port. Don't take it as an example. Witcher 3 runs on 4GB RAM. Right now no good games really make use of an i7. Performance gains compared to i5 are negligible.


 

Yogobit

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Like I'll tell you wolfenstein New Order's min requirements as listed was an i7 processor. Also how is an ssd going to help other than loading the game faster? During gameplay there's any significant advantage?
 


http--www.gamegpu.ru-images-stories-Test_GPU-Action-Wolfenstein_The_New_Order_-test-WolfNewOrder_proz.jpg


http--www.gamegpu.ru-images-stories-Test_GPU-Action-Wolfenstein_The_New_Order_-test-WolfNewOrder_intel.jpg



http://www.dsogaming.com/pc-performance-analyses/wolfenstein-the-new-order-pc-performance-analysis/

Wolfenstein: The New Order is advertised as a title that requires at least a quad-core CPU, and that requirement is valid to a degree. When we simulated a dual-core CPU, we witnessed major performance issues but our framerate never dropped below 30fps. Since the game was maxing out our two CPU cores, its overall performance was around 30-55fps. And while these numbers are underwhelming, they are not THAT bad.

Wolfenstein: The New Order was unable to take full advantage of our CPU as our quad-core and our simulated tri-core systems were running this game identically. There are some minor drops to 50s at various scenes (noticed on both our quad-core and tri-core systems), though thankfully most of the times (95%) the game runs at 60fps. This clearly proves that an i7 is not required in order to enjoy this shooter. Not only that, but this also proves that the game – despite using OpenGL; an API that was advertised for its low-level access features – is performing similarly to all the multi-platforms games we’ve been getting these past years.