Hi, so I am noticing, if it is indeed true, that in multicore games my PC uses one core almost maxed and the other cores little bit used usually.
I was told by the game companies that their games were multicore while this effect was happening.
So it is a bottleneck of some sort the result of this, fps drops not gpu-wise but when smoke, fog, particles etc. So basically when cpu is needed. Which is needed a lot in some games so I tend to constantly micro-stutter in some cases.
I have this posted again but this thread focuses on the specific of CPU 1 core usage instead of the intended multicore.
You can check my other post here:
https://linustechtips.com/main/topic/540311-why-is-my-pc-bottlenecking-in-games/?page=1
There you can find useful information of the situation and plenty of graphs and screenshots.
,Thanks.
I was told by the game companies that their games were multicore while this effect was happening.
So it is a bottleneck of some sort the result of this, fps drops not gpu-wise but when smoke, fog, particles etc. So basically when cpu is needed. Which is needed a lot in some games so I tend to constantly micro-stutter in some cases.
I have this posted again but this thread focuses on the specific of CPU 1 core usage instead of the intended multicore.
You can check my other post here:
https://linustechtips.com/main/topic/540311-why-is-my-pc-bottlenecking-in-games/?page=1
There you can find useful information of the situation and plenty of graphs and screenshots.
,Thanks.