Game Streaming to local netowrk

AceScottie

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Nov 23, 2013
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I'm doing a project that involves using a server to stream games to several thin-client PCs.
The point is to be able to play games on a thin-client while connected to a high power server.
I was going to use VNC type software to steam the video output however after many hours the best i have found (out of the box) only manages to put out 10-15 fps at around medium-low quality (@1680x1050).

I Thought I could use a network enabled capture card to also preform the same role however I can spend £200-£300 on a card that cant preform to needs.

I need to be able to stream 1920x1080 or even 4k video across a network (either 1Gbps or 10Gbps) without latency more then +5-10ms

so there are 2 things i am looking for.
1: a device capable of network streaming games at full quality and resolution without lag.
2: any information on VNC/openGL and how to use them (if anyone has seen them preform well before)

I am only looking for Local Network Streaming and have no interest in streaming to the web, if the device can have this as an option to pull up the network usage I'm happy with that.

I often see the quality reduced so that it can stream over the internet.
 
Solution
If this were simple we wouldn't have HDMI and display ports for our monitors. Look how massive a video card and monitor you must have to run 4k games at a good frame rate.

The problem is the massive amounts of data when you are sending non compressed video and compression of real time video tends to take massive cpu power that will delay the signals or provide poor quality.

It tends to not be cost effective to even think to do this. You would need some form of hdmi over network device. They make them but I don't think they will go as high as you want. It would take some form a massive video card device hooked to a 10g ethernet port.

If such a device exists it would be some form of HDMI over IP device.

Be aware your...
If this were simple we wouldn't have HDMI and display ports for our monitors. Look how massive a video card and monitor you must have to run 4k games at a good frame rate.

The problem is the massive amounts of data when you are sending non compressed video and compression of real time video tends to take massive cpu power that will delay the signals or provide poor quality.

It tends to not be cost effective to even think to do this. You would need some form of hdmi over network device. They make them but I don't think they will go as high as you want. It would take some form a massive video card device hooked to a 10g ethernet port.

If such a device exists it would be some form of HDMI over IP device.

Be aware your concept will likely not work for any game that require quick action by the player. even 5 or 10ms is a lot.
 
Solution

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