PC seems to be under performing during gaming (eg. Dying Light)

SpotDoggy

Commendable
Apr 30, 2016
1
0
1,510
Hi guys,

I recently built my first ever PC with the following specs:

Intel Core i5 6500
Gigabyte H170-HD3 motherboard
16gb Corsair Vengeance DDR4 ram (2 x 8gb)
MSI R9 390X 8gb video card
250gb SSD
2TB hard drive
Corsair CX600M 600 watt power supply

The issue I have is that games seem to be running with slightly lower FPS than I was expecting. For instance, when playing Dying Light with everything maxed except distances at default (half way) and the 2 Nvidia options turned off, I get 60fps inside, but out in the world as soon as I pan the camera around, the fps drops to around 40-45 (measuring all this using Fraps fps overlay). I'm a hardware noob so I don't understand the intricacies, but from looking at a bunch of videos on YouTube, it seems as though most people with similar specs are getting a fairly constant 55-60fps at all times. I have the latest drivers installed for everything, but is there anything in particular that I need to look out for, or any guidance on what I should be monitoring to find out why I'm having these issues? Also, is my cpu causing a bottleneck or something like that?

All in all, it's not the end of the world but I was kind of hoping to be able to play the current games at 1080p with 60fps (I have a 1ms BenQ 1080p gaming monitor and don't plan on trying to play any higher resolution). Am I missing something or expecting too much out of my hardware? Sorry for noobieness, if there is information I'm missing I'll gladly find it out or run tests to obtain it.
 
Solution
First off, don't use the game's Vsync, because it's poorly optimized. If you really MUST use Vsync due to unacceptable screen tear, enable it in your AMD GPU panel.

I don't even run Vsync on my 7970, because I only get minimal screen tear, and only in cutscenes. I DO have AA turned on though.

I also recommend turning off Motion Blur, Film Grain, Nvidia Depth of Field, and Chromatic Aberration in the graphics menu, which helps clean up the visuals, and improve performance.

Note that this guy (with 390x) is running it with Vsync off. Only reason he's dipping to 45 FPS is he's running view distance at max, which is totally unnecessary. You're smart to leave it at 50%. He's also running at 2560x1440 res at the start of the vid.

Note too...
First off, don't use the game's Vsync, because it's poorly optimized. If you really MUST use Vsync due to unacceptable screen tear, enable it in your AMD GPU panel.

I don't even run Vsync on my 7970, because I only get minimal screen tear, and only in cutscenes. I DO have AA turned on though.

I also recommend turning off Motion Blur, Film Grain, Nvidia Depth of Field, and Chromatic Aberration in the graphics menu, which helps clean up the visuals, and improve performance.

Note that this guy (with 390x) is running it with Vsync off. Only reason he's dipping to 45 FPS is he's running view distance at max, which is totally unnecessary. You're smart to leave it at 50%. He's also running at 2560x1440 res at the start of the vid.

Note too that FPS dips when the sickness effect shows onscreen. Most effects in this game impact performance. I really hate the yellow one when using the Camo skill. They finally allowed us to toggle off Chromatic Aberration, but that yellow filter is still there.

Also note that at 1080p, the dips only go down to about 65 FPS, but FPS spikes very high while loading the game. This can cause the GPU to run warmer than it needs to. You can alleviate this via capping FPS via AMD's GPU control panel, or a low RAM usage, free tool like RTSS.

[video="https://www.youtube.com/watch?v=y-0wdAHtZ3Q"][/video]

 
Solution