iamacow :
2010 was 6 years ago lol. Games have drastically changed this than.
Yes, they have changed "since then". But not as much to have made a difference. I have several problems with the way RAM testing is done.
a) testers rarely include all the situations where RAM impacts can be seen... most RAM reviews are "avg fps => I'm done".
b) Where RAM speed and amount do have an impact is when other bottlenecks are removed. For example, go from 1 GFX card to 2, and the impact from having faster RAM that didn't show up with just 1 card now shows up on 2.
c) Where RAM speed and amount do have an impact will vary on what game is tested. For example, go from a game like Metro 2033 which is GFX limited and there's no difference, but try a game that is RAM speed limited like F1 and then it does show a significant difference. That's when you see the typical forum posts linking a metro 2033 test and ending with
"... proves RAM speed has no impact, Period !"
6 years ago, we didn't have 4 GB and more GFX cards ... 6 years ago, peeps weren't moving to 1440p or even 4 k. ... 6 years ago, games weren't showing signs of being CPU limited.... 6 years ago SLI performance brought a lot to the table (70% scaling).
The reason i used 6 years ago was 6 years ago THG did a reasonably good article on " Is It Time To Add More RAM?"
http://www.tomshardware.com/reviews/ram-memory-upgrade,2778-8.html
Pay particular attention to that last graphic.... for most games having 4 GB didn't bring much to the table....except Half Life did ... so yes, things have changed in the last 6 years ago, but 6 years ago, 4 GB was just fine with a few exceptions. 6 months a ago, the "8 GB is more than enough" was still the prominent position in these forums.
And it is for most games.... but:
a) Some games do show an advantage and with GTAV and Witcher 3 being two of the most popular games being affected by RAM amount, minds have slowly been changing.
b) If most web sites went beyond avg fps for all their testing ... and testing included min. fps and min, fps in SLI / CF, then I think more folks would be recognizing the impact of more and faster RAM.
c) If more web sites went beyond 3 - 4 games for all their testing ... and made an effort to identify games which are impacted by RAM vs CPU vs RAM, etc, then I think more folks would be recognizing that different games present widely varying loads on the PC's subsystems.
that's where we are now .... in most games, having more than 8 GB isn't bringing much to the table.... but in Witcher 3 and GTAV, it is.