I've been experiencing random fps drops and i'm trying to diagnose the problem

whoaskedyou

Commendable
May 8, 2016
17
0
1,510
i7 3770 ivy bridge @ 4.2ghz
evga gtx 970
12gb ram @ 1600
ASUS P8Z77-V LK
Rosewill CAPSTONE-750 gold rated
Seagate Desktop HDD ST2000DM001 2TB 64MB Cache SATA 6.0Gb/s 3.5" Internal Hard Drive Bare Drive
asus vg248qe @144hz
Planar px2710mw @60hz

i've randomly been getting fps drops in certain games and i'm trying to find out if i need to upgrade certain parts of my computer or if its something else

i have my dxdiag logs and i was wondering if there was somewhere i could post them to get them analyzed

in overwatch i normally get 150 fps and it randomly drops to 120 and looks really choppy

in csgo when i get anything nearing 180 it looks like its dropping frames

in league of legends i maintain 250+ but sometimes it randomly drops to about 100 and looks very choppy
 
Every game to some point you play is going to fluctuate in the amount of frame rates it produces at any given time.
It can down to being simple as on a first person shooting game where you are on the map and the amount of textures or detail in the scene that can reduce the frame rate due to how many objects in the scene have to be drawn, the complexity of them and the texturing map details applied to the surfaces rendered.

The only other things that can cause a frame rate drop in a game are.
How good the cpu in your system is for Ipc. per cpu core on a multi core cpu.

For example with an intel based cpu for example in the I5 range of cpu`s for a single cpu core you tend to get a higher IPC score than if using a Amd Fx based cpu where a single core is being used of a multi core cpu such as an quad core or an octal core cpu model of chip.

This is what people often refer to when asking if the cpu is bottle necking the Graphics card on there system.
Basically restricting the highest possible frame rate the graphics card can produce due to the cpu not providing enough bandwidth of data to keep up with the graphics card in data processing whoaskedyou.

With a I7 fitted like you have you should not experience this in any way though, because I7 cpus have a high IPC count number for a single cpu core if used for a game ect.

Personally I think it will just be down to what I first stated above.
It all depends on how many, or what visual objects in a scene or rendering point, graphical detail and also screen resolution the games in question are being played at.
That impact the final frame rate value you see at any given time when playing any game.

What matters the most is, that it never drops bellow the minimum of 24fps or as low as 30 fps.
But always stays at least at, or above 60 fps.
As most Lcd screens or monitors set at a 1080p screen resolution these days run at 60Hz refresh rate.
Bellow 60 Fps and you will notice how bad things get.





 

whoaskedyou

Commendable
May 8, 2016
17
0
1,510
i mean the issue is that since my monitor is a 144hz anything below that looks really choppy

also on overwatch i play on all low settings, on counterstrike i do 4:3 1280x960 stretched on low settings, and on league i have all low settings as well