AMD Radeon RX 480 vs NVIDIA GeForce GTX 1060

Hi Everyone,
I am building a pc. I have all the components and I only need a GPU. I was wondering if you guys could give me some advise. I am choosing between AMD Radeon RX 480 and NVIDIA GeForce GTX 1060. The price difference does not matter for me.
I will use my PC for gaming and maybe for photoshopping and video editing. (I am not sure)
The games I am going to play are League of Legends, CS:GO, Battlefield 1, Overwatch, War Thunder and Rainbow Six Siege. (and in the future more :D)

I heard that the NVIDIA GeForce GTX 1060 has a Physx program. Can someone explain me what that is?
And I heard the AMD Radeon RX 480 better is for DX12 games. Can someone tell me how that works?

My pc:
CPU: intel core i5 6600k (cooler hyper 212x)
Motherboard: Asus MAXIMUS VIII hero
RAM: Corsair Vengeance LPX CMK16GX4M2B3200C16
SSD: Samsung 850 EVO 500GB
Case: NZXT h440 (Razer edition)
Power Supply: Not sure which to buy

Thank you in advance,
2 answers Last reply Best Answer
More about amd radeon 480 nvidia geforce gtx 1060
  1. The situation right now:
    GTX 1060 3GB < RX 480 4GB/8GB < GTX 1060 6GB

    At the moment 1060 6gb is slightly better than rx 480, but people say that AMD's drivers tend to become better with time so rx 480 may become by a few %% faster than gtx 1060, but yet nobody knows the future. I think the main factor should be your personal preference - red or green - and price.

    What PhysX does is that it allows "more details, more particles and things happening all at once. "
    In-depth explanation:

    About DX11/12
    At 1080p, with the RX 480 a few frames ahead in Dx12, though with worse stutters, and the GTX 1060 ahead in Dx11. Both these ~$260 cards also scale well to 1440p and are fully capable of 1440p at Ultra settings, where we see framerates north of 60FPS for each vendor. source:
  2. Best answer
    PhysX is popular physics engine (software library) mainly used in games - for ragdoll effects, collision handling, etc. It is developed by NVIDIA. In the past there was quite a bit of controversy around some games that used PhysX. PhysX has 2 main preset - CPU or GPU acceleration - and it caused performance problems in certain scenarios with AMD configurations. But currently, not that many games use PhysX, and there was no big problem with the application of this library in AAA games. So this is not an important factor anymore.

    DX12 is a new, low-level graphics API. Compared to DX11 developers now have a more efficient low-level access to the hardware. Using DX12 can lead to better CPU and GPU utilization, as multiple CPU cores can issue rendering tasks to the GPU. Game consoles always had this kind of low level API, and now on PC the situation is getting better as developers can extract more performance from the hardware. AMD had inferior drivers in the past compared to NVIDIA, but now, with the help of DX12 (AMD actively promoting) AMD GPUs can get faster with the advanced features of the MS API - and Vulkan as well.

    There were a lot of noise with the new AAA game releases and DX12 supports, generally speaking, AMD gained performance when using DX12, contrary NVIDIA did not gain or lost some, some comparisons:

    If I were you, I would go for the RX480, it has more VRAM and better DX12 performance - better for the future. But definitely check out AMD's latest offering, preview in 2 days:
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