I honestly have little to no idea what I'm doing ish... please help!

Aderm

Commendable
Dec 27, 2016
2
0
1,510
Current specs:
AMD A8 7650K Radeon R7 1GB Intergrated graphics card
F2A68HM-HD2 Gigabyte mobo
16gb RAM
Nvidia GeForce GTX 1050 TI

For a lack of a better term, I've bottlenecked it(?)
Basically, I've got £90, £150 if I refund the GTX.
I wanna be able to play games such as Black Desert at 60fps on medium graphics.
I don't wanna change from AMD, only really looking to change one or two things in my PC and definitely not the mobo.
I just want a quick, simple fix..
cheers in advance.
 
Solution
I'm afraid, there is no quick, simple fix.

Given that BDO, like every other DX9-based Asian MMO on the market today, will hammer the CPU like there is no tomorrow, what's holding you back, is entirely your CPU.

For a brief explanation, the load distribution of these types of MMO's is very different from the average game. There are all the environmental factors, other players, their interactions with the world, constant updating of all this stuff via the internet, audio, player models, physics, particles...
The term bottlenecking is way over used, as every single system in existence is bottlenecked often. It shifts from GPU to CPU, and even RAM from time to time, depending on the game and areas of the game.

Bottlenecking doesn't even cause issues. It just means that there is a component that is slower than another, holding it back.

So, if you find yourself playing a game, and your GPU usage is 50% at medium settings, and you are getting 45 FPS, for example, this usually would mean your CPU is not capable of higher than 45 FPS. You can turn up the settings to make more use of your GPU, you could OC your CPU (usually only modest gains), or you could get a faster CPU.

Just know, just because your CPU is slower than your GPU, and causing a bottleneck, does not mean a slower GPU, which might not, would allow you to get higher FPS. You are simply limited to the FPS your slowest component can muster.

Choosing a GPU, is usually best determined by your budget and resolution. The CPU only matters when trying to get higher FPS. At 4K, and a CPU only capable of 60 FPS could still make use of a GTX 1080, while at 720p, a GTX 1050ti might be more than needed.
 
To test and see what's going on use MSI Afterburner while you play a bit. In the onscreen display make sure it's set to show GPU and CPU usage. If you see 100% CPU usage but not 100% GPU usage, then your CPU is the problem. If you see both at 100% then your system as a whole is too slow. If you see only 100% GPU usage, unilkely imo, then it's the videocard.
 

amtseung

Distinguished
I'm afraid, there is no quick, simple fix.

Given that BDO, like every other DX9-based Asian MMO on the market today, will hammer the CPU like there is no tomorrow, what's holding you back, is entirely your CPU.

For a brief explanation, the load distribution of these types of MMO's is very different from the average game. There are all the environmental factors, other players, their interactions with the world, constant updating of all this stuff via the internet, audio, player models, physics, particles, LOD, animations, the list goes on and on. All of these things are handled by your CPU. The GPU handles textures and lighting, and otherwise has nothing much to do. Thus, the CPU very quickly gets overwhelmed by how much stuff it has to do at the same time for the game, let alone what it needs to do for the rest of the computer, like process all your inputs, push frames to the GPU to render (actually really important), run the OS, etc.

On the flip side, most modern games based on a single-player experience, like story mode battlefield and COD, metro, tomb raider, etc., don't need to do most of these things, since they're coded for well-optimized machines and not the vast variety of internet cafe PC's, and thus have the GPU do most of the work, including physics and player models and even sometimes the audio. There are no extra variables that need to be updated in real time because they aren't multiplayer. In this case, all the CPU has to do is run the game engine and push frame calls to the GPU, since everything else is already set in stone. Two very different workloads for two very different kinds of games. This is an over-simplification, but I hope you get the idea.

Now you say you don't want to change from AMD, so I can safely say, there is no fix. The problem is the underlying architecture of every AMD CPU from the past 5-6 years. No amount of massaging or phat stacks of cash is going to fix it. Take it from someone who has previously owned, run, and overclocked the living daylights out of a 965BE, Athlon 760k (similar to what you are currently using), and an FX8320, with the latter two either at or exceeding 5ghz. Remember that no matter how fast your GPU is, the CPU has to tell the GPU to render each and every frame. If the CPU is already hammered to death and beyond, these frames are going to come later and later, resulting in low fps and high latency. And thus is the problem every MMO player has with low framerate and lag.

Seeing as you're unwilling to change the motherboard, and by association, unwilling to change the CPU, no one can help you here.
 
Solution