how those bottleneck affects my gaming?

smokiestsea

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Dec 15, 2016
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First of all my rig
GPU nvidia 1060 oc gigabyte windforce
CPU AMD 4150 quadcore
RAM 8 GB
HDD 1 TB
So I wanna know how bottleneck affects my gaming. I play doom on max settings and it runs at 60 frames always I also plan COD BO3 max and it also runs 60 and the RE 7 demo max too and same runs perfect I wanna know how those bottleneck affects me on games to know if I should upgrade or leave it how it is now.
 
Solution
CPU bottlenecking means that your GPU would push out more FPS if the CPU would be beefier.
As an example, lets say your GPU is running at 60% but your CPU at 100% in a game, then you'd have a 40% bottleneck on your GPU, simply because the CPU can't feed it more data, so the 40% GPU processing power is just ... there, going unused.

G-star93

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Oct 19, 2014
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MERGED QUESTION
Question from smokiestsea : "how those bottleneck affects my gaming?"



yes the cpu is a big bottleneck here, because not even one cpu from intel is as weak as fx4150. Even i3 beat's all 8 cores from amd in games. You would get alot more fps and better average and minimum with i5. There's no comparison between i5 6/7gen and any amd realy..
 

smokiestsea

Commendable
Dec 15, 2016
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Well right now I get more than 60 fps on my games no frame drops with this CPU (that should bottleneck on everything) I know I need a CPU upgrade but I just don't know if I will feel the difference because my game already run more than 60 fps
 

EdgeT

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Jan 8, 2009
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Then you shouldn't upgrade if you're satisfied with the image quality and the performance. Besides Ryzen is coming out, so prices will drop if you wait.
 

smokiestsea

Commendable
Dec 15, 2016
18
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1,510
But I don't get what the bottleneck do on gaming. Can some of you give me a small explanation because I read on every single page that my CPU will obviously bottleneck but when I play I feel smooth and with frames beyond 60
 

EdgeT

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Jan 8, 2009
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CPU bottlenecking means that your GPU would push out more FPS if the CPU would be beefier.
As an example, lets say your GPU is running at 60% but your CPU at 100% in a game, then you'd have a 40% bottleneck on your GPU, simply because the CPU can't feed it more data, so the 40% GPU processing power is just ... there, going unused.
 
Solution
If your goal is 60 FPS, and you get 60 FPS, there is no problem. The truth is all systems have a bottleneck at almost all times. On this forum, everyone is terrified that the bottleneck will hold back the GPU, but if the GPU is at 100% usage, that means it is the one holding back the CPU.

Anyway, bottlenecking issues will vary from game to game. You currently don't have an issue, so don't worry about it.