My games simply arent smooth.

Manuel12

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May 5, 2014
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Hi;

Specs

i7-5820k
32GB RAM
MSI SeaHawk 1070
Monitor: Philips 144hz. (yes, i'm currently using 144hz).

I dont know how to explain my self, but when i see videos in youtube from some people the games are so smooth.., even those that dont use 144hz (DS3). But even with my specs i cant run them like that. Dark souls 3 for example, it's 60fps on ULTRA settings all the time, never goes down, but it feels like it's at 30hz.

https://www.youtube.com/watch?v=pKE8NE65JoQ&t=40s

Check how smooth that looks, mine is not close to that.

Any idea if it's a problem, maybe my perception about what i'm watching on my monitor is bad. Could be my monitor?. I tried once capturing videos with shadow play but they were so ugly because it looked so... "not smooth".

EDIT 1: Is not about FPS.. it's something else...

 
Solution
You would have to record what your seeing to help because your saying a 'feeling' and it may just be your own perceptions are off.

Second to that, having it at 60FPS is not the same thing as '30Hz'. Hz is NOT a measurement of FPS nor is FPS a measurement of Hz.

There is two parts creating the graphics to display, and displaying the graphic video, which are different. Creating the graphics (commonly what people measure in FPS) is a frame of the picture at a time sent by the Video Card to 'a display'.

Movies were normally in 32FPS or so. 60 was the perceived way the eyes could pick up that much 'information' at a time and been a 'standard' for the perception (as your saying) how something looks like it is running 'smoothly' (i.e. no...

psiclone

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Apr 27, 2015
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Part of this may be your refresh rate and the graphics card aren't in sync, so one may be outperforming the other, but this is more likely due to something else. You didn't give all your specs, so it's harder to tell. This could also be a function of how fast your drive is reading/writing, how fast your network connection is, how well the game(s) you're playing is/are programmed, etc. I use an AMD chip with far lesser specs than your machine, but I custom-built mine. I'm even using a GeForce 550 Ti (what like 6 generations back?) and I hardly skip a beat on most of today's games at the highest settings. The exceptions are the Batman games and ARK. Everything else I've thrown at it, I put it on full.
 

Manuel12

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May 5, 2014
35
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10,530


Ty for your answers mate.

i was messing around with Nvidia Geforce Experience, with something called Dynamic Super Resolutions.

My monitor is 1920x1080, but using this somehow i'm able to set my games at 2k-4k and then adjust it to my monitor. This (i dont know how) improved my experience in Dark Souls 3, A LOT.

What extra info would you want to give me a better answer tho?
 
You would have to record what your seeing to help because your saying a 'feeling' and it may just be your own perceptions are off.

Second to that, having it at 60FPS is not the same thing as '30Hz'. Hz is NOT a measurement of FPS nor is FPS a measurement of Hz.

There is two parts creating the graphics to display, and displaying the graphic video, which are different. Creating the graphics (commonly what people measure in FPS) is a frame of the picture at a time sent by the Video Card to 'a display'.

Movies were normally in 32FPS or so. 60 was the perceived way the eyes could pick up that much 'information' at a time and been a 'standard' for the perception (as your saying) how something looks like it is running 'smoothly' (i.e. no jerking animations or 'lag' between the image and your 'input' ).

Hz is the display frequency, and doesn't matter what the input is, the Hz is set and that is what is 'displayed'. The standardization of LCDs now as the 'defacto' way to display video came to the standard of 60Hz signals. You could pipe 144FPS or 14FPS to it, and the 60Hz will display only 60 Frames of Information, causing it to drop frames from the 144FPS causing screen tearing or 'upscaling' and doing funny calculating to double and double again 14FPS to be 28 then 56 frames to display making it seem 'stuttery'.

With the higher 120Hz and 144Hz, the ability to add more 'information' when thing MOVE give the 'fake' impression of moving like 'real life'. It is a trick of the eye really. To achieve that though you need to 'match' the input to that output, so you would need to be doing 120FPS (remember of your doing 60FPS but 120Hz it then has to 'double frames' to fill in the differences), and 140FPS and so on as you increase the HZ.

I dunno if this is the issue you face (needing more FPS to make the 144Hz display smoother as you want). Don't ever use Youtube as your guage as it lies often, where people do special setups (like dual card rigs and such) and purport to be on supposed low end laptops.
 
Solution

psiclone

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Apr 27, 2015
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Interesting. From what I read about that, this offers the quality of 4X MSAA at the performance cost of 2X MSAA. Thus, you'll see better fidelity at increased performance...at which point it makes me wonder why you would ever want 4X MSAA, if this is better. You may also have been experiencing heat issues, either with the graphics card or the CPU. Heat can cause real issues, often noticed during intense sessions, such as gaming or video work. Those issues can result in screen tearing or jumbled graphics or other odd behaviors. You should be able to check the temp of your components in your BIOS or perhaps by using Speccy. There are other programs for this out there, but I'm not where I can see the names. I have one I use at home that is aimed at overclocking, but I never overclock...I just use it for info.
 

psiclone

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Apr 27, 2015
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The cheapest way to cool your machine right now is to pull the side panel off and/or clean out the filters (assuming you have any on your chassis). Run your games like that for a bit and see if that makes a difference...but only do it after the machine has been off for a bit to get a good test.