Resident Evil 7: Biohazard anti-alias problems

Tom 1993

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May 9, 2015
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SMAA VS FXAA+TAA ON 1080p
Hi guys,

I have the idea that SMAA gives a clearer image, but really doesn't take care of the aliasing that well. FXAA + TAA removes all aliasing (close to) but gives a blurry image like you need to rub your eye. Is there any way to activate SMAA but without these terrible moving lines?

1st picture is SMAA - the circles are the places of lightning effects which will go up and down when I move.
2nd picture is FXAA + TAA - doesn't have these lightning things (which shouldn't be there like in the 1st pic imo)

http://i.imgur.com/cNZdbBH.png
http://i.imgur.com/iNT07G3.png
https://j.gifs.com/58EjyZ.gif

The gif shows it better than the images.

Thank you!
 
Solution


Well i play at 4k on...

Tom 1993

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May 9, 2015
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4,640


Hi,

That would be like rendering it at 1.8x right? Let me check if that makes a difference :) Would I still need SMAA on then?

 


The higher the rendering resolution the less aliasing you will need i use 4k display and i do not use any form of it as edges are invisible. You will have to decide for yourself if it looks good enough for you to play.
 

Tom 1993

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May 9, 2015
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Sadly when I put it to 4k rendering I still have aliasing. It's playable, it's just annoying :D how is 4k doing it for you? considering to swap to 4k, but I'm currently on 1080p 144hz and 60hz just seems really stuttery to me.
 


Well i play at 4k on a 65Inch oled TV in HDR :) and i don not really see any edges even if i walk up close to it as pixels are really small.
 
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