Any way to split internet connection between 2 pc's that won't affect eachothers ping

akmaggot666

Honorable
Apr 14, 2013
5
0
10,510
Hello, I am a total newb.

My title is maybe a fail and the question may be triggering and stupid, but try to understand me and correct me if u will. Also my English is not that good either.

I have a rounter and share it with my roommate and we both share the monthly bill, he's quiet annoying watching videos all the time over the internet and it affects my ping while I am gaming online.

Is there a way that I can "split" the connection between his and my PC where his downloading would not affect my ping? (we have ADSL tcom in Croatia, 1,2MB/s max DL)
I might be able to get a new router if that would need to make this happen.

Answers are appreciated, especially detailed ones, thanks.
 
Solution
Nope, he is using too much of your limited bandwidth and you will not be able to game while he streams video on your connection as his use of your bandwidth will compromise your latency. Either let him get his own service or limit his hours that he can watch videos.

RealBeast

Titan
Moderator
Nope, he is using too much of your limited bandwidth and you will not be able to game while he streams video on your connection as his use of your bandwidth will compromise your latency. Either let him get his own service or limit his hours that he can watch videos.
 
Solution


Sounds good in theory but it doesn't work well on tiny connections like he has. QoS only controls outbound data which is unlikely his problem...although it could be since his game like needs 100% of the upload bandwidth.

The download side of things is in full control of the ISP. If the ISP decides to drop say game traffic and send video what can a router possibly do. It can not some how recreate the game packet and drop the video and the bandwidth has already been consumed.

The trick that QoS does to try to limit download on larger connection is it attempt the to fool the end device into requesting less. It does this by dropping even more traffic in the hopes the end device will detect the loss and request less. Some application work ok like youtube for example that will reduce the rates if loss is detected. It works to some extent but it relies on the end client. Unless the the client can somehow get the sender to send less it does no good This is why you can not fix DoS attacks with your router.

Still the main reason QoS is not likely to even partially help is because of how small this connection is. Unless of course he just put rules in that completely block every one but his traffic. The problem is based on how the devices and the router calculate usage. The rates are average rates but what really matter is what the peak rate is. On small connection because of things like minimum packet and window size you get large burst of traffic. So even though you may get the same average the burst rates will make game play unusable. Even the very advanced forms of QoS have little ability to specify traffic rates based on the burst rates. This is a feature you see only on commercial equipment.

When you are dealing with connections this small the only real answer is to get more bandwidth.