Massive frame drop and downclock when looking straight ahead, but not up in Rust

Justas226

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Jan 4, 2015
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Hey guys, I'm having a few graphics issues and I could use some advice.

Currently I'm running the following:

Nvidia 1060 GB GPU
AMD FX 8350 CPU
m5a99fx pro r2.0 Motherboard
Panasonic 32" TV
16gb DDR3 Ram
It's not the best setup, nor am I expecting max graphics but regardless of my settings, whether the lowest or the highest possible I sit around 45-60 fps while staring straight ahead, yet 90-100 while looking straight up. (Please note, this does not change whether it's an open landscape with a lot of trees, grass, objects to render, or inside staring at a wall).

Initially I felt that my GPU wasn't sufficient, but I noticed that my friend, who has the same setup aside from the cpu, gets 100 fps constantly.
After some testing, I noticed my gpu downclocks when looking straight ahead, but jumps to normal clock speed (1750-1900) when looking straight up. Can anyone tell my why this is, and what I can do to prevent it? I'm able to run any other game just fine at 70+ fps, only rust is giving me trouble. I've attached relevant screenshots.

http://puu.sh/uTJ3p/1958b720a8.jpg While staring straight ahead.
http://puu.sh/uTJkc/bba4e81233.jpg While staring straight up.

Please note the temperatures, which are very much under control, as well as the gpu load still being low. Thanks for your time guys and I look forward to your advice!
 
Solution
Correct, CPU bottleneck. The CPU can't send data needed fast enough, so the GPU clocks down to save energy/temps. When looking at the sky the CPU has no trouble sending data and the GPU stays clocked up like it's supposed to be. The thing is this should be the same if you are in a room and looking at a wall. You should get the same effect. I'm not sure why you aren't. (I ignored your youtube link btw. I don't trust "reviews" from people who have unknown tech skills.)

What CPU is your friend using? I'm going to add that from what you've posted there isn't a problem. Looking straight ahead you got ~60FPS which is what your monitor can show you. I honestly wouldn't worry about this.

4745454b

Titan
Moderator
but I noticed that my friend, who has the same setup aside from the cpu, gets 100 fps constantly.

You said it yourself, same setup other than CPU, better frame rates. I'm guessing your 8350 just isn't strong enough to hit ~100FPS having to render all that it does. You can try turning down draw distance and other CPU heavy things. I did read where you said even if you are just inside starting at the wall, not sure why that would be the case.
 

Justas226

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Jan 4, 2015
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Thanks for the reply. The weird part about this, though is that while I think it may be the CPU (aside from the weird issue persisting inside a building as well), I was able to find a video with someone who had the same gpu, and an even lower cpu than what I had, but was able to run at near max settings... Link below if you want to take a peek:

https://youtu.be/IEGW3-u4noU?t=1m34s

I'm unsure as to how it's possible he is able to do that, yet I am only able to achieve that fps on lower settings, unless I look straight up. I also don't get how the gpu downclocks while staring horizontal to the ground. Is it due to CPU bottleneck perhaps? I'm very much confused as to how this occurs.
 

4745454b

Titan
Moderator
Correct, CPU bottleneck. The CPU can't send data needed fast enough, so the GPU clocks down to save energy/temps. When looking at the sky the CPU has no trouble sending data and the GPU stays clocked up like it's supposed to be. The thing is this should be the same if you are in a room and looking at a wall. You should get the same effect. I'm not sure why you aren't. (I ignored your youtube link btw. I don't trust "reviews" from people who have unknown tech skills.)

What CPU is your friend using? I'm going to add that from what you've posted there isn't a problem. Looking straight ahead you got ~60FPS which is what your monitor can show you. I honestly wouldn't worry about this.
 
Solution

audie-tron25

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Mar 23, 2015
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I think it would be a CPU bottleneck. Can you check your CPU core usage in Task Manager while you're playing? It may be possible that the game is not using all of your cores. Also, it looks like the person in that video were playing in an area where there wasn't much objects (trees etc) as well as overclocking their CPU. Both of these would help them achieve higher framerates.