Here are my specs:
CPU: i5 4690K OC'd to 4.4 GHz
GPU: Geforce GTX 1080 Ti
RAM: 32 GB (4 x 8) Ballistix Tactical LP DDR3 1600 MHz
PSU: Corsair RM750 Gold
My monitor is an Acer GN246HL 144 Hz.
Not sure if there are other components I should mention. Feel free to ask!
The two games I've been testing this are Ghost Recon: Wildlands and Mass Effect: Andromeda. I monitor FPS, temps, and usage (of GPU, CPU, and RAM) via MSI Afterburner on a second monitor.
I'm running both games on ultra settings at 1920 X 1080 (I do not have a monitor capable of a higher resolution). The problem is just general FPS instability. Dropping and stuttering at seemingly random times. I've read that GR:W is extremely CPU intensive right now, poorly optimized so soon after release, and it's a really pretty game. But ME:A isn't really. In both games, if I set the refresh rate to 120 Hz it'll stay near there with consistent dips below, and occasional steep drops for a second before returning. I know that 120 FPS is a high expectation, as lots of tests I've read online, even with the 1080 Ti (and particularly in GR:W), see it only managing around 70 FPS on average. I took this to just be the game. But, with ME:A, I run into the same thing. So, I decided to set the refresh rate to 60 Hz, thinking my setup is more than capable of keeping a constant 60 FPS. Well, it dips to 55, 50, 51, completely randomly. It can't maintain a constant 60. I figured that was a low enough bar. I just want consistency. No drops. A fluid, constant rate.
Is this normal? Am I expecting too much? Do I have a bottleneck? My drivers are all up to date. BIOS, too. Ran a sweeping check of each individually both using my device manager and software (Atuning, and from my ASRock MOBO, the ASRock, Intel, Nvidia, and Realtek websites). Everything seems to be as it should.
Any thoughts?
CPU: i5 4690K OC'd to 4.4 GHz
GPU: Geforce GTX 1080 Ti
RAM: 32 GB (4 x 8) Ballistix Tactical LP DDR3 1600 MHz
PSU: Corsair RM750 Gold
My monitor is an Acer GN246HL 144 Hz.
Not sure if there are other components I should mention. Feel free to ask!
The two games I've been testing this are Ghost Recon: Wildlands and Mass Effect: Andromeda. I monitor FPS, temps, and usage (of GPU, CPU, and RAM) via MSI Afterburner on a second monitor.
I'm running both games on ultra settings at 1920 X 1080 (I do not have a monitor capable of a higher resolution). The problem is just general FPS instability. Dropping and stuttering at seemingly random times. I've read that GR:W is extremely CPU intensive right now, poorly optimized so soon after release, and it's a really pretty game. But ME:A isn't really. In both games, if I set the refresh rate to 120 Hz it'll stay near there with consistent dips below, and occasional steep drops for a second before returning. I know that 120 FPS is a high expectation, as lots of tests I've read online, even with the 1080 Ti (and particularly in GR:W), see it only managing around 70 FPS on average. I took this to just be the game. But, with ME:A, I run into the same thing. So, I decided to set the refresh rate to 60 Hz, thinking my setup is more than capable of keeping a constant 60 FPS. Well, it dips to 55, 50, 51, completely randomly. It can't maintain a constant 60. I figured that was a low enough bar. I just want consistency. No drops. A fluid, constant rate.
Is this normal? Am I expecting too much? Do I have a bottleneck? My drivers are all up to date. BIOS, too. Ran a sweeping check of each individually both using my device manager and software (Atuning, and from my ASRock MOBO, the ASRock, Intel, Nvidia, and Realtek websites). Everything seems to be as it should.
Any thoughts?