You kinda are right, but also quite wrong.
On a triple screen display (let's just take it as one huge ultrawide display), you're getting your CPU to display more information, as your CPU would have to pre-render three times the amount of information, and then feed it to your graphics card to render the rest. Think of it like you are running monitors combined into one high resolution monitor. For example, if you have 4 1080p monitors, and you put them in a 2 by 2 format and then put them as one display, you're effectively making a 4K display, as the horizontal resolution is 3840, while the vertical resolution is 2160. This is the same if you put them in a 1 by 4 format, (ultra wide display). If you do the math, you're getting a 7680 by 1080 resolution, which if you multiply them out, gives you the same amount of pixels as 4K. And in 4K displays, you'll see the CPU usage higher than in, say 1440p of course, as your CPU works hard to pre-render those frames. Same for your situation. Your CPU renders more pixels per frame in your triple screen ultra wide display, so it'll work harder.
: D