Intel Core M vs Snapdragon for mobile gaming

agent031693

Honorable
Aug 5, 2015
46
0
10,530
Anyone know why my Moto G4 Play with the Snapdragon 410 and 2gb ram seems to be able to run Asphalt 8 much more smoothly than my HP Spectre X2 running Win10 with an m3 processor and 4gb ram? It's practically unplayable on this Windows machine


*Response #1
Solandri, thank you for trying to help me make sense of this. I do play a lot of Steam games on my desktop, where it is very nice to be able to dull the graphics or lower the resolution to get smoother framerates if nessesary. Unfortunately the mobile games I play from the app stores don't give this option. 99% of the time they run fantastically on my cheap smart phone. I just got this laptop and was pleased to see a lot of the same games available in Google's Play Store are available in Microsoft's new App store as well. They don't come with the option to change graphic settings, and I don't think the settings are any different than on the phone (other than maybe pixel count). I had assumed that the reason might be that these games are specificly made to be optimized for ARM processors, not the X86 architecture
 
Solution
Not familiar with that particular game, but the 3D games I've seen on mobile devices use vastly simplified graphics compared to games for PC. Simpler models (fewer polygons), low resolution textures, worse rendering effects. If you're a casual gamer or play PC games on low-end systems, you're not going to notice. But if you've been playing PC games for years on nice to high-end rigs, it's pretty obvious that tablet/phone graphics are about a decade behind PC graphics.

Look at the 3DMark Ice Storm benchmarks for the two processors you've listed. The M3 is nearly 3x faster than the Snapdragon 410. You can try turning down the graphics settings on the PC to gain some FPS, but the minimum settings on PC may still be much higher than...
Not familiar with that particular game, but the 3D games I've seen on mobile devices use vastly simplified graphics compared to games for PC. Simpler models (fewer polygons), low resolution textures, worse rendering effects. If you're a casual gamer or play PC games on low-end systems, you're not going to notice. But if you've been playing PC games for years on nice to high-end rigs, it's pretty obvious that tablet/phone graphics are about a decade behind PC graphics.

Look at the 3DMark Ice Storm benchmarks for the two processors you've listed. The M3 is nearly 3x faster than the Snapdragon 410. You can try turning down the graphics settings on the PC to gain some FPS, but the minimum settings on PC may still be much higher than on the tablet/phone.

https://www.notebookcheck.net/Qualcomm-Snapdragon-410-MSM8916-SoC.111656.0.html
https://www.notebookcheck.net/Intel-Core-m3-6Y30-SoC.149455.0.html

Edit: The PC is also pushing 1920x1080 pixels, vs 1280x720 on the phone. That's 2.25x as many pixels it needs to render to generate a frame.
 
Solution