I've successfully(sort of) made a Minecraft with a very ram heavy mod(Pixelmon) and on the default amount of ram allocated to the server the game lags waaayyy to much and the ram usage is always at 100%. I found a couple tutorials on how to add more ram and they're all the same steps but I can't get it working properly.
Basically, when I add ram to my server and the run the batch file with a Forge server that has Pixelmon I get this:
http://i.imgur.com/DqSpUOy.png
The .jar server is called "server.jar" and this is what's in the batch file:
@echo off
java -Xms4096M -Xmx4096M -jar server.jar gui
pause
One more thing: This batch file works if I use a regular minecraft.jar server but the forge version doesn't work.
PC Specs:
CPU: i5-6600k @ 3.5GHz
Motherboard: Asus Z170m-PLUS
Ram: 2 x 8GB Crucial @ 2133 + 2x 4GB Crucial @ 2133 = 24GB total
GPU: GTX 970 4GB
Basically, when I add ram to my server and the run the batch file with a Forge server that has Pixelmon I get this:
http://i.imgur.com/DqSpUOy.png
The .jar server is called "server.jar" and this is what's in the batch file:
@echo off
java -Xms4096M -Xmx4096M -jar server.jar gui
pause
One more thing: This batch file works if I use a regular minecraft.jar server but the forge version doesn't work.
PC Specs:
CPU: i5-6600k @ 3.5GHz
Motherboard: Asus Z170m-PLUS
Ram: 2 x 8GB Crucial @ 2133 + 2x 4GB Crucial @ 2133 = 24GB total
GPU: GTX 970 4GB