Duel Monitor FPS lag

Ewan Collins

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Jun 28, 2017
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Hi i' using 2 60ghz monitors which both have 5ms rr . When i watch a video or live stream on one monitor while playing a game on the other the FPS in the game goes low and makes the game lag

Could someone tell me that if its my graphics card or CPU i am aware i need a CPU upgrade but could i run it on this PC? Also i have good stable internet

Intel i3 4360
GTX 960
8GB Ram

Thanks

 
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YoAndy

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Jan 27, 2017
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It is a combination of the 2. What resolution are you using while playing and streaming?. Your dual core cpu is not good for streaming, Definitely you need the extra cores, the video encoding is the most cpu intensive task of the lot which will interrupt your gaming, for this, the more cores the better. Doing your encoding to a separate hard drive from the one running the game would also help. For streaming you need a core i5
Intel Core i5 or greater
 

YoAndy

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And don't get me wrong your core i3 will kinda work for some streaming. But won't be too good. You will be able to stream lesser demanding games for example terraria, but as soon as you get into games like Call of Duty, Fallout, Battlefield, GTA etc etc etc, the I3 will struggle a lot and won't be really worth using it.
 

YoAndy

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The iGPU stands for Integrated Graphics Processing Unit. That setting controls the amount of memory you give to the integrated graphics on your motherboard. So for that second monitor you can use the integrated graphics from your motherboard
 


Yes/No
Yes - you'll no longer be sucked GPU resource away to run the second screen.
No - the CPU will still be required to process whatever the second screen is running, decoding video or whatever, and this may disrupt gaming on the first screen.
 

YoAndy

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And all comes down to his dual core i3 not been able to render 2 screens
 


It's not two screens, it's two activities that happen to be on 2 screens.

Two screens off one GPU will load the GPU higher than one screen and could therefore cause a problem.

The CPU providing the instructions for two sets of activities will also cause a problem and there is no way to mitigate that without a better CPU (although having said that you could lower the priority of the 'watching' program so that the game gets first dibs at processing power.)
 

YoAndy

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Yes that's what I meant. the CPU is taking over the activities of the 2 screens
 
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