As a PC Gamer since 1989; I've played quite a few games and as games evolved so did my standards for game enjoyment relative to the innovation and technology already achieved. I'm curious to see what pc games people have felt were overhyped and/or disappointing when they came out, and why. And what were the games you feel are underappreciated/recognized?
For myself I must say that the most disappointing games are more heavily concentrated in the last decade or so, for the reasons of increased expectation aforementioned. In order from most disappointing for myself, here are my top 10:
1. Dragon Age Inquisition: Given the previously excellent party gameplay mechanics of Dragon Age Origins and the VERY MMOesque gameplay of DA:I this unequivocally wins the #1 most disappointing spot for me.
2. Elite Dangerous: I think this one may take the prize for inflicting the most immediate boredom on me; I contemplated the possibility that sitting a sawhorse with a documentary of the milky way unfolding before my eyes on the television might have saved me $60 at the time.
3. Attila Total War: Frankly, given some of the efforts by modders behind Divide et Impera and Emporarum Barborarum II this was the most disappointing game in the series for me. The morale system alone was probably the most unhinged of all the total war games for certain, to that point.
4. Sims Medieval: Thinking that this was the Sims+Medieval Setting was a big mistake on my part here.
5. From Dust: I expected something akin to Black & White, but was wrong. So wrong.
6. Diablo III: Given how much time I put into Diablo II, the last thing I expected was to be bored this fast, but it seemed to lack the grittiness and risk of its predecessor.
7. Civilization: Beyond Earth: Thank goodness for Pandora: First Contact
8. Fallout 4: I wouldn't say this is the absolutely worst game I've played, but it is, despite my best attempts, quite mediocre and feels more shooter than RPG. Which makes it disappointing since I greatly enjoyed previous iterations in the series. Graphically, sticking to that creaky gamebryo cum creation engine didn't do it any favors either.
9. Rainbow Six: Vegas: Its departure from Rainbow Six 3: Raven Shield's hardcore gameplay and planning was nigh unforgiveable.
10. DOOM 2016: This isn't a bad game by any means, but it lacks the head banging adrenaline rush of more notable predecessors, like say, Quake, and after the bombastic showing in the resurgent Wolfenstein series, it fell a bit tepid for me. I've played more Wolfenstein 3D, RTCW, Quake, and Quake II individually since Doom 2016 was released than Doom 2016 itself.
Now for the games that I feel are the diamonds in the rough/underappreciated in this day and age:
-The Movies: What a unique and amazing game
-Star Wars: Rebellion: Still retains the title of best Star Wars strategy game for me
-Steel Panthers: there still isn't a turn based WWII game in existence that can hold a candle to this one
-RAGE: Quite a good FPS game with great mechanics, an interesting world, great art style, and John Goodman.
-Imperial Glory: Couldn't put this one down when it came out, a great Napoleonic period game that came out long before Napoleon Total War.
For myself I must say that the most disappointing games are more heavily concentrated in the last decade or so, for the reasons of increased expectation aforementioned. In order from most disappointing for myself, here are my top 10:
1. Dragon Age Inquisition: Given the previously excellent party gameplay mechanics of Dragon Age Origins and the VERY MMOesque gameplay of DA:I this unequivocally wins the #1 most disappointing spot for me.
2. Elite Dangerous: I think this one may take the prize for inflicting the most immediate boredom on me; I contemplated the possibility that sitting a sawhorse with a documentary of the milky way unfolding before my eyes on the television might have saved me $60 at the time.
3. Attila Total War: Frankly, given some of the efforts by modders behind Divide et Impera and Emporarum Barborarum II this was the most disappointing game in the series for me. The morale system alone was probably the most unhinged of all the total war games for certain, to that point.
4. Sims Medieval: Thinking that this was the Sims+Medieval Setting was a big mistake on my part here.
5. From Dust: I expected something akin to Black & White, but was wrong. So wrong.
6. Diablo III: Given how much time I put into Diablo II, the last thing I expected was to be bored this fast, but it seemed to lack the grittiness and risk of its predecessor.
7. Civilization: Beyond Earth: Thank goodness for Pandora: First Contact
8. Fallout 4: I wouldn't say this is the absolutely worst game I've played, but it is, despite my best attempts, quite mediocre and feels more shooter than RPG. Which makes it disappointing since I greatly enjoyed previous iterations in the series. Graphically, sticking to that creaky gamebryo cum creation engine didn't do it any favors either.
9. Rainbow Six: Vegas: Its departure from Rainbow Six 3: Raven Shield's hardcore gameplay and planning was nigh unforgiveable.
10. DOOM 2016: This isn't a bad game by any means, but it lacks the head banging adrenaline rush of more notable predecessors, like say, Quake, and after the bombastic showing in the resurgent Wolfenstein series, it fell a bit tepid for me. I've played more Wolfenstein 3D, RTCW, Quake, and Quake II individually since Doom 2016 was released than Doom 2016 itself.
Now for the games that I feel are the diamonds in the rough/underappreciated in this day and age:
-The Movies: What a unique and amazing game
-Star Wars: Rebellion: Still retains the title of best Star Wars strategy game for me
-Steel Panthers: there still isn't a turn based WWII game in existence that can hold a candle to this one
-RAGE: Quite a good FPS game with great mechanics, an interesting world, great art style, and John Goodman.
-Imperial Glory: Couldn't put this one down when it came out, a great Napoleonic period game that came out long before Napoleon Total War.